From 290204e65cbc37d1c5bdf86ae6d87576334b69cb Mon Sep 17 00:00:00 2001 From: MarioManTAW Date: Mon, 14 Mar 2016 17:14:43 -0500 Subject: [PATCH 1/4] Added recommended settings --- Data/Sys/GameSettings/GLG.ini | 22 ++++++++++++++++++++++ Data/Sys/GameSettings/NAN.ini | 4 ++-- Data/Sys/GameSettings/R64.ini | 1 + Data/Sys/GameSettings/R8P.ini | 6 ++---- Data/Sys/GameSettings/RMC.ini | 3 +++ Data/Sys/GameSettings/RSP.ini | 1 + Data/Sys/GameSettings/RUU.ini | 2 +- Data/Sys/GameSettings/RZT.ini | 6 ++++++ 8 files changed, 38 insertions(+), 7 deletions(-) create mode 100644 Data/Sys/GameSettings/GLG.ini diff --git a/Data/Sys/GameSettings/GLG.ini b/Data/Sys/GameSettings/GLG.ini new file mode 100644 index 0000000000..a59d0d1343 --- /dev/null +++ b/Data/Sys/GameSettings/GLG.ini @@ -0,0 +1,22 @@ +# GLGP41 - Largo Winch + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real xfb for the videos to work. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/Sys/GameSettings/NAN.ini b/Data/Sys/GameSettings/NAN.ini index 1e097f53b9..0b0183bf95 100644 --- a/Data/Sys/GameSettings/NAN.ini +++ b/Data/Sys/GameSettings/NAN.ini @@ -1,4 +1,4 @@ -# NANE01 - Pokémon Puzzle +# NANE01 - Pokemon Puzzle [Core] # Values set here will override the main Dolphin settings. @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Timer bug +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/R64.ini b/Data/Sys/GameSettings/R64.ini index be1d34867c..151fa5374b 100644 --- a/Data/Sys/GameSettings/R64.ini +++ b/Data/Sys/GameSettings/R64.ini @@ -2,6 +2,7 @@ [Core] # Values set here will override the main Dolphin settings. +SyncGPU = True # Prevent CPU/GPU desync [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. diff --git a/Data/Sys/GameSettings/R8P.ini b/Data/Sys/GameSettings/R8P.ini index 368d8e263c..0de5e3168e 100644 --- a/Data/Sys/GameSettings/R8P.ini +++ b/Data/Sys/GameSettings/R8P.ini @@ -18,7 +18,5 @@ EmulationIssues = Needs Efb to Ram for BBox (proper graphics). # Add action replay cheats here. [Video_Hacks] -EFBToTextureEnable = False - -[Video_Hacks] -BBoxEnable = True +EFBToTextureEnable = False # Fix transitions +BBoxEnable = True # Required for proper functionality diff --git a/Data/Sys/GameSettings/RMC.ini b/Data/Sys/GameSettings/RMC.ini index 72ded2ce6c..372376bd68 100644 --- a/Data/Sys/GameSettings/RMC.ini +++ b/Data/Sys/GameSettings/RMC.ini @@ -22,3 +22,6 @@ EFBEmulateFormatChanges = True [Video_Stereoscopy] StereoConvergence = 613 + +[Video_Settings] +MSAA = 0 # Avoid overbloom diff --git a/Data/Sys/GameSettings/RSP.ini b/Data/Sys/GameSettings/RSP.ini index 62a07a6b8c..81430b70be 100644 --- a/Data/Sys/GameSettings/RSP.ini +++ b/Data/Sys/GameSettings/RSP.ini @@ -2,6 +2,7 @@ [Core] # Values set here will override the main Dolphin settings. +CPUThread = False # Display Mii faces correctly [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. diff --git a/Data/Sys/GameSettings/RUU.ini b/Data/Sys/GameSettings/RUU.ini index 69eb59347f..b4c65c8d18 100644 --- a/Data/Sys/GameSettings/RUU.ini +++ b/Data/Sys/GameSettings/RUU.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Pattern editor requires force filtering disabled and safe texture cache [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/RZT.ini b/Data/Sys/GameSettings/RZT.ini index a5fb1231c4..827e4688b6 100644 --- a/Data/Sys/GameSettings/RZT.ini +++ b/Data/Sys/GameSettings/RZT.ini @@ -1,13 +1,19 @@ # RZTE01, RZTJ01, RZTK01, RZTP01, RZTW01 - Wii Sports Resort [Core] # Values set here will override the main Dolphin settings. + [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real wiimote and motion plus. + [OnLoad] # Add memory patches to be loaded once on boot here. + [OnFrame] + [ActionReplay] + [Video_Hacks] EFBEmulateFormatChanges = True +EFBAccessEnable = True # Fix aiming From ec5f5b7600d42c80557d7c60feb7c494b79bca36 Mon Sep 17 00:00:00 2001 From: JosJuice Date: Sun, 3 Apr 2016 16:41:42 +0200 Subject: [PATCH 2/4] Game INI updates --- Data/Sys/GameSettings/GMK.ini | 2 +- Data/Sys/GameSettings/NAN.ini | 2 +- Data/Sys/GameSettings/SNG.ini | 21 +++++++++++++++++++++ Data/Sys/GameSettings/WTX.ini | 5 ++++- 4 files changed, 27 insertions(+), 3 deletions(-) create mode 100644 Data/Sys/GameSettings/SNG.ini diff --git a/Data/Sys/GameSettings/GMK.ini b/Data/Sys/GameSettings/GMK.ini index 270ef66047..6878c1166c 100644 --- a/Data/Sys/GameSettings/GMK.ini +++ b/Data/Sys/GameSettings/GMK.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = +EmulationIssues = Needs real xfb for the videos to work. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/NAN.ini b/Data/Sys/GameSettings/NAN.ini index 0b0183bf95..bfc5605e12 100644 --- a/Data/Sys/GameSettings/NAN.ini +++ b/Data/Sys/GameSettings/NAN.ini @@ -1,4 +1,4 @@ -# NANE01 - Pokemon Puzzle +# NANE01 - Pokémon Puzzle League [Core] # Values set here will override the main Dolphin settings. diff --git a/Data/Sys/GameSettings/SNG.ini b/Data/Sys/GameSettings/SNG.ini new file mode 100644 index 0000000000..3cb3de1892 --- /dev/null +++ b/Data/Sys/GameSettings/SNG.ini @@ -0,0 +1,21 @@ +# SNGEJJ, SNGPLG - Get Fit with Mel B + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = +EmulationIssues = If part of the text is corrupt, increase the texture cache accuracy + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/WTX.ini b/Data/Sys/GameSettings/WTX.ini index 33221f7640..0a49a0e8ac 100644 --- a/Data/Sys/GameSettings/WTX.ini +++ b/Data/Sys/GameSettings/WTX.ini @@ -1,4 +1,4 @@ -# WTXPJS - Texas Hold'em Tournament +# WTXEJS, WTXPJS - Texas Hold'em Tournament [Core] # Values set here will override the main Dolphin settings. @@ -17,3 +17,6 @@ EmulationIssues = [ActionReplay] # Add action replay cheats here. +[Video_Settings] +UseXFB = True +UseRealXFB = True From 6da87ef9dda0c4fb7ed5bbfafd9c36cd8736717d Mon Sep 17 00:00:00 2001 From: JosJuice Date: Thu, 21 Apr 2016 19:41:28 +0200 Subject: [PATCH 3/4] =?UTF-8?q?Added=20game=20INIs=20for=20Pok=C3=A9mon=20?= =?UTF-8?q?Mystery=20Dungeon=20games?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Data/Sys/GameSettings/WPA.ini | 21 +++++++++++++++++++++ Data/Sys/GameSettings/WPF.ini | 21 +++++++++++++++++++++ Data/Sys/GameSettings/WPH.ini | 21 +++++++++++++++++++++ 3 files changed, 63 insertions(+) create mode 100644 Data/Sys/GameSettings/WPA.ini create mode 100644 Data/Sys/GameSettings/WPF.ini create mode 100644 Data/Sys/GameSettings/WPH.ini diff --git a/Data/Sys/GameSettings/WPA.ini b/Data/Sys/GameSettings/WPA.ini new file mode 100644 index 0000000000..6924711cf5 --- /dev/null +++ b/Data/Sys/GameSettings/WPA.ini @@ -0,0 +1,21 @@ +# WPAJ01 - Pokémon Fushigi no Dungeon: Ikuzo! Arashi no Boukendan + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = +EmulationIssues = Minimap requires safe texture cache + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/WPF.ini b/Data/Sys/GameSettings/WPF.ini new file mode 100644 index 0000000000..980f03efb6 --- /dev/null +++ b/Data/Sys/GameSettings/WPF.ini @@ -0,0 +1,21 @@ +# WPFJ01 - Pokémon Fushigi no Dungeon: Susume! Honoo no Boukendan + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = +EmulationIssues = Minimap requires safe texture cache + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/WPH.ini b/Data/Sys/GameSettings/WPH.ini new file mode 100644 index 0000000000..9395c6d73a --- /dev/null +++ b/Data/Sys/GameSettings/WPH.ini @@ -0,0 +1,21 @@ +# WPHJ01 - Pokémon Fushigi no Dungeon: Mezase! Hikari no Boukendan + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = +EmulationIssues = Minimap requires safe texture cache + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video_Settings] +SafeTextureCacheColorSamples = 0 From 0008f7e447286b944490fa9bab23d61190e30dd9 Mon Sep 17 00:00:00 2001 From: JosJuice Date: Sun, 1 May 2016 13:28:37 +0200 Subject: [PATCH 4/4] Add EFB access to Super Mario Sunshine's INI and clean up old stuff --- Data/Sys/GameSettings/GMS.ini | 10 ++-------- 1 file changed, 2 insertions(+), 8 deletions(-) diff --git a/Data/Sys/GameSettings/GMS.ini b/Data/Sys/GameSettings/GMS.ini index cf427b4116..344df69e71 100644 --- a/Data/Sys/GameSettings/GMS.ini +++ b/Data/Sys/GameSettings/GMS.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Needs EFB to Ram and no texture filtering for the goo. +EmulationIssues = Needs Store EFB Copies to Texture Only disabled and Force Texture Filtering disabled for the goo. Needs Skip EFB Access from CPU disabled for making the analog stick not act as if Mario constantly is behind a tree. Needs anti-aliasing disabled for both, unless using Direct3D 12. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -18,19 +18,13 @@ EmulationIssues = Needs EFB to Ram and no texture filtering for the goo. # Add action replay cheats here. [Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = PerfQueriesEnable = True [Video_Hacks] EFBToTextureEnable = False +EFBAccessEnable = True [Video_Enhancements] -MaxAnisotropy = 0 ForceFiltering = False [Video_Stereoscopy]