Add Discord Join Net Play functionally

This commit is contained in:
Sleepy Flower Girl
2018-07-03 17:50:08 -04:00
parent 14e156c292
commit b7c241ea4c
9 changed files with 265 additions and 3 deletions

View File

@ -67,6 +67,7 @@
#include "DolphinQt/Debugger/MemoryWidget.h"
#include "DolphinQt/Debugger/RegisterWidget.h"
#include "DolphinQt/Debugger/WatchWidget.h"
#include "DolphinQt/DiscordHandler.h"
#include "DolphinQt/FIFO/FIFOPlayerWindow.h"
#include "DolphinQt/GCMemcardManager.h"
#include "DolphinQt/GameList/GameList.h"
@ -1043,7 +1044,12 @@ void MainWindow::BootWiiSystemMenu()
void MainWindow::NetPlayInit()
{
m_netplay_setup_dialog = new NetPlaySetupDialog(this);
<<<<<<< HEAD:Source/Core/DolphinQt/MainWindow.cpp
m_netplay_dialog = new NetPlayDialog;
=======
m_netplay_dialog = new NetPlayDialog(this);
m_netplay_discord = new DiscordHandler();
>>>>>>> Add Discord Join Net Play functionally:Source/Core/DolphinQt2/MainWindow.cpp
connect(m_netplay_dialog, &NetPlayDialog::Boot, this,
[this](const QString& path) { StartGame(path); });
@ -1051,6 +1057,10 @@ void MainWindow::NetPlayInit()
connect(m_netplay_dialog, &NetPlayDialog::rejected, this, &MainWindow::NetPlayQuit);
connect(m_netplay_setup_dialog, &NetPlaySetupDialog::Join, this, &MainWindow::NetPlayJoin);
connect(m_netplay_setup_dialog, &NetPlaySetupDialog::Host, this, &MainWindow::NetPlayHost);
connect(m_netplay_discord, &DiscordHandler::Join, this, &MainWindow::NetPlayJoin);
Discord::InitNetPlayFunctionality([this] { m_netplay_discord->DiscordJoin(); });
m_netplay_discord->Start();
}
bool MainWindow::NetPlayJoin()
@ -1169,6 +1179,7 @@ void MainWindow::NetPlayQuit()
{
Settings::Instance().ResetNetPlayClient();
Settings::Instance().ResetNetPlayServer();
Discord::UpdateDiscordPresence();
}
void MainWindow::EnableScreenSaver(bool enable)