Started work on HLE Zelda UCode.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@853 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY
2008-10-13 23:00:35 +00:00
parent 41b72ffc8b
commit b7e9a988f7
4 changed files with 25 additions and 6 deletions

View File

@ -66,7 +66,7 @@ bool AXTask(u32& _uMail);
bool bCanWork = false;
// Set this if you want to log audio. search for log_ai in this file to see the filename.
static bool log_ai = true;
static bool log_ai = false;
WaveFileWriter g_wave_writer;
// ==============
@ -258,10 +258,12 @@ void DSP_Initialize(DSPInitialize _dspInitialize)
// --------------
// Dump UCode to file...
FILE* t = fopen("C:\\_\\DSP_UC_09CD143F.txt", "wb");
gd_globals_t gdg;
gd_dis_file(&gdg, "C:\\_\\DSP_UC_09CD143F.bin", t);
fclose(t);
FILE* t = fopen("DSP_UC_09CD143F.txt", "wb");
if(t) {
gd_globals_t gdg;
gd_dis_file(&gdg, "DSP_UC_09CD143F.bin", t);
fclose(t);
}
// --------------
#ifdef _WIN32