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GameSettings: Disable "Store EFB Copies to Texture Only" for Final Fantasy Crystal Chronicles
This fixes the crash at Goblin Wall: https://bugs.dolphin-emu.org/issues/9915 A patch (for the US release only) that fixes the game's buffer overrun bug is included as an alternative with lower performance cost. It is disabled by default.
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@ -17,4 +17,8 @@ SafeTextureCacheColorSamples = 512
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[Video_Hacks]
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EFBEmulateFormatChanges = True
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# With this setting enabled, the memory corruption caused by a game bug is not
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# faithful to real hardware, leading to a crash at Goblin Wall. Note that with
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# DeferEFBCopies enabled (the default), Dolphin still doesn't match hardware.
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# Instead, the corruption disappears, which is arguably better than parity.
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EFBToTextureEnable = False
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