VideoConfig: Define a per-game minimum convergence value instead of a percentage boost.

This commit is contained in:
Jules Blok
2015-01-02 15:27:37 +01:00
parent ec4dfae333
commit b816ee1f79
4 changed files with 8 additions and 4 deletions

View File

@ -128,7 +128,7 @@ struct VideoConfig final
// Stereoscopy
bool bStereoEFBMonoDepth;
int iStereoDepthPercentage;
int iStereoConvergencePercentage;
int iStereoConvergenceMinimum;
// D3D only config, mostly to be merged into the above
int iAdapter;