OGL: Support full-resolution frame dumping

This commit is contained in:
Stenzek
2016-11-10 23:20:00 +10:00
parent 93221e7f48
commit b81dee8b9a
4 changed files with 111 additions and 11 deletions

View File

@ -44,8 +44,6 @@ void OpenGLPostProcessing::BlitFromTexture(TargetRectangle src, TargetRectangle
{
ApplyShader();
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
glViewport(dst.left, dst.bottom, dst.GetWidth(), dst.GetHeight());
OpenGL_BindAttributelessVAO();