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Only reset drive chip state (not DI registers) when changing discs
Resetting the DI registers disables interrupts, which means any errors reported (for instance) are just not sent though.
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@ -37,7 +37,7 @@ static void ReinitHardware()
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// HACK However, resetting DI will reset the DTK config, which is set by the system menu
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// (and not by MIOS), causing games that use DTK to break. Perhaps MIOS doesn't actually
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// reset DI fully, in such a way that the DTK config isn't cleared?
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// DVDInterface::Reset();
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// DVDInterface::ResetDrive(true);
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PowerPC::Reset();
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Wiimote::ResetAllWiimotes();
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// Note: this is specific to Dolphin and is required because we initialised it in Wii mode.
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