From b93756df870021d239e95d17cf76335cd3417e95 Mon Sep 17 00:00:00 2001 From: degasus Date: Mon, 25 Nov 2013 09:05:50 +0100 Subject: [PATCH] OpenGL: drop texture_rect hack Everything is moved to texture2d (but often in a hacky way), so we don't need this global hack any more. --- Source/Core/VideoBackends/OGL/Src/ProgramShaderCache.cpp | 9 --------- 1 file changed, 9 deletions(-) diff --git a/Source/Core/VideoBackends/OGL/Src/ProgramShaderCache.cpp b/Source/Core/VideoBackends/OGL/Src/ProgramShaderCache.cpp index f998c6ced2..9a9a6f3cf9 100644 --- a/Source/Core/VideoBackends/OGL/Src/ProgramShaderCache.cpp +++ b/Source/Core/VideoBackends/OGL/Src/ProgramShaderCache.cpp @@ -589,11 +589,6 @@ void ProgramShaderCache::CreateHeader ( void ) "#define frac fract\n" "#define lerp mix\n" - // texture2d hack - "%s\n" - "%s\n" - "%s\n" - , v==GLSLES3 ? "#version 300 es" : v==GLSL_130 ? "#version 130" : v==GLSL_140 ? "#version 140" : "#version 150" , g_ActiveConfig.backend_info.bSupportsGLSLUBO && v