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Merge pull request #5857 from stenzek/drop-force-ubershader-settings
VideoConfig: Drop force vertex/pixel ubershader settings
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@ -87,10 +87,6 @@ const ConfigInfo<int> GFX_SHADER_COMPILER_THREADS{
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{System::GFX, "Settings", "ShaderCompilerThreads"}, 1};
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const ConfigInfo<int> GFX_SHADER_PRECOMPILER_THREADS{
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{System::GFX, "Settings", "ShaderPrecompilerThreads"}, 1};
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const ConfigInfo<bool> GFX_FORCE_VERTEX_UBER_SHADERS{
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{System::GFX, "Settings", "ForceVertexUberShaders"}, false};
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const ConfigInfo<bool> GFX_FORCE_PIXEL_UBER_SHADERS{
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{System::GFX, "Settings", "ForcePixelUberShaders"}, false};
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const ConfigInfo<bool> GFX_SW_ZCOMPLOC{{System::GFX, "Settings", "SWZComploc"}, true};
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const ConfigInfo<bool> GFX_SW_ZFREEZE{{System::GFX, "Settings", "SWZFreeze"}, true};
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@ -64,8 +64,6 @@ extern const ConfigInfo<bool> GFX_DISABLE_SPECIALIZED_SHADERS;
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extern const ConfigInfo<bool> GFX_PRECOMPILE_UBER_SHADERS;
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extern const ConfigInfo<int> GFX_SHADER_COMPILER_THREADS;
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extern const ConfigInfo<int> GFX_SHADER_PRECOMPILER_THREADS;
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extern const ConfigInfo<bool> GFX_FORCE_VERTEX_UBER_SHADERS;
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extern const ConfigInfo<bool> GFX_FORCE_PIXEL_UBER_SHADERS;
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extern const ConfigInfo<bool> GFX_SW_ZCOMPLOC;
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extern const ConfigInfo<bool> GFX_SW_ZFREEZE;
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@ -47,7 +47,6 @@ bool IsSettingSaveable(const Config::ConfigLocation& config_location)
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Config::GFX_DISABLE_SPECIALIZED_SHADERS.location,
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Config::GFX_PRECOMPILE_UBER_SHADERS.location, Config::GFX_SHADER_COMPILER_THREADS.location,
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Config::GFX_SHADER_PRECOMPILER_THREADS.location,
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Config::GFX_FORCE_VERTEX_UBER_SHADERS.location, Config::GFX_FORCE_PIXEL_UBER_SHADERS.location,
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Config::GFX_SW_ZCOMPLOC.location, Config::GFX_SW_ZFREEZE.location,
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Config::GFX_SW_DUMP_OBJECTS.location, Config::GFX_SW_DUMP_TEV_STAGES.location,
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