VideoBackends: Add support flag for compute shaders

This commit is contained in:
Stenzek
2016-11-27 18:14:55 +10:00
parent a8876a29fe
commit b987f220e1
7 changed files with 7 additions and 0 deletions

View File

@ -67,6 +67,7 @@ void VideoBackend::InitBackendInfo()
g_Config.backend_info.bSupportsPrimitiveRestart = true;
g_Config.backend_info.bSupportsOversizedViewports = false;
g_Config.backend_info.bSupportsGeometryShaders = true;
g_Config.backend_info.bSupportsComputeShaders = false;
g_Config.backend_info.bSupports3DVision = true;
g_Config.backend_info.bSupportsPostProcessing = false;
g_Config.backend_info.bSupportsPaletteConversion = true;