InputConfig: Clean up controller management

This commit is contained in:
Lioncash
2015-10-25 22:28:15 -04:00
parent 59b54a77d3
commit b9975694ab
17 changed files with 146 additions and 171 deletions

View File

@ -2,10 +2,15 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/CommonPaths.h"
#include <vector>
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Core/ConfigManager.h"
#include "Core/HW/Wiimote.h"
#include "InputCommon/ControllerEmu.h"
#include "InputCommon/InputConfig.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
bool InputConfig::LoadConfig(bool isGC)
{
@ -52,25 +57,25 @@ bool InputConfig::LoadConfig(bool isGC)
}
}
if (inifile.Load(File::GetUserPath(D_CONFIG_IDX) + ini_name + ".ini"))
if (inifile.Load(File::GetUserPath(D_CONFIG_IDX) + m_ini_name + ".ini"))
{
int n = 0;
for (ControllerEmu* pad : controllers)
for (auto& controller : m_controllers)
{
// Load settings from ini
if (useProfile[n])
{
IniFile profile_ini;
profile_ini.Load(File::GetUserPath(D_CONFIG_IDX) + path + profile[n] + ".ini");
pad->LoadConfig(profile_ini.GetOrCreateSection("Profile"));
controller->LoadConfig(profile_ini.GetOrCreateSection("Profile"));
}
else
{
pad->LoadConfig(inifile.GetOrCreateSection(pad->GetName()));
controller->LoadConfig(inifile.GetOrCreateSection(controller->GetName()));
}
// Update refs
pad->UpdateReferences(g_controller_interface);
controller->UpdateReferences(g_controller_interface);
// Next profile
n++;
@ -79,21 +84,36 @@ bool InputConfig::LoadConfig(bool isGC)
}
else
{
controllers[0]->LoadDefaults(g_controller_interface);
controllers[0]->UpdateReferences(g_controller_interface);
m_controllers[0]->LoadDefaults(g_controller_interface);
m_controllers[0]->UpdateReferences(g_controller_interface);
return false;
}
}
void InputConfig::SaveConfig()
{
std::string ini_filename = File::GetUserPath(D_CONFIG_IDX) + ini_name + ".ini";
std::string ini_filename = File::GetUserPath(D_CONFIG_IDX) + m_ini_name + ".ini";
IniFile inifile;
inifile.Load(ini_filename);
for (ControllerEmu* pad : controllers)
pad->SaveConfig(inifile.GetOrCreateSection(pad->GetName()));
for (auto& controller : m_controllers)
controller->SaveConfig(inifile.GetOrCreateSection(controller->GetName()));
inifile.Save(ini_filename);
}
ControllerEmu* InputConfig::GetController(int index)
{
return m_controllers.at(index).get();
}
void InputConfig::ClearControllers()
{
m_controllers.clear();
}
bool InputConfig::ControllersNeedToBeCreated() const
{
return m_controllers.empty();
}

View File

@ -4,29 +4,40 @@
#pragma once
#include <map>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Common/Thread.h"
#include "InputCommon/ControllerEmu.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
class ControllerEmu;
class InputConfig
{
public:
InputConfig(const char* const _ini_name, const char* const _gui_name,
const char* const _profile_name)
: ini_name(_ini_name), gui_name(_gui_name), profile_name(_profile_name) {}
InputConfig(const std::string& ini_name, const std::string& gui_name, const std::string& profile_name)
: m_ini_name(ini_name), m_gui_name(gui_name), m_profile_name(profile_name)
{
}
bool LoadConfig(bool isGC);
void SaveConfig();
std::vector<ControllerEmu*> controllers;
template <typename T, typename... Args>
void CreateController(Args&&... args)
{
m_controllers.emplace_back(std::make_unique<T>(std::forward<Args>(args)...));
}
const char* const ini_name;
const char* const gui_name;
const char* const profile_name;
ControllerEmu* GetController(int index);
void ClearControllers();
bool ControllersNeedToBeCreated() const;
std::string GetGUIName() const { return m_gui_name; }
std::string GetProfileName() const { return m_profile_name; }
private:
std::vector<std::unique_ptr<ControllerEmu>> m_controllers;
const std::string m_ini_name;
const std::string m_gui_name;
const std::string m_profile_name;
};