InputConfig: Clean up controller management

This commit is contained in:
Lioncash
2015-10-25 22:28:15 -04:00
parent 59b54a77d3
commit b9975694ab
17 changed files with 146 additions and 171 deletions

View File

@ -4,29 +4,40 @@
#pragma once
#include <map>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Common/Thread.h"
#include "InputCommon/ControllerEmu.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
class ControllerEmu;
class InputConfig
{
public:
InputConfig(const char* const _ini_name, const char* const _gui_name,
const char* const _profile_name)
: ini_name(_ini_name), gui_name(_gui_name), profile_name(_profile_name) {}
InputConfig(const std::string& ini_name, const std::string& gui_name, const std::string& profile_name)
: m_ini_name(ini_name), m_gui_name(gui_name), m_profile_name(profile_name)
{
}
bool LoadConfig(bool isGC);
void SaveConfig();
std::vector<ControllerEmu*> controllers;
template <typename T, typename... Args>
void CreateController(Args&&... args)
{
m_controllers.emplace_back(std::make_unique<T>(std::forward<Args>(args)...));
}
const char* const ini_name;
const char* const gui_name;
const char* const profile_name;
ControllerEmu* GetController(int index);
void ClearControllers();
bool ControllersNeedToBeCreated() const;
std::string GetGUIName() const { return m_gui_name; }
std::string GetProfileName() const { return m_profile_name; }
private:
std::vector<std::unique_ptr<ControllerEmu>> m_controllers;
const std::string m_ini_name;
const std::string m_gui_name;
const std::string m_profile_name;
};