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PowerPC: Move MMU-specifics from PowerPC.h to MMU.h
PowerPC.h at this point is pretty much a general glob of stuff, and it's unfortunate, since it means pulling in a lot of unrelated header dependencies and a bunch of other things that don't need to be seen by things that just want to read memory. Breaking this out into its own header keeps all the MMU-related stuff together and also limits the amount of header dependencies being included (the primary motivation for this being the former reason).
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@ -15,7 +15,7 @@
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#include "Common/Logging/Log.h"
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#include "Core/Core.h"
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#include "Core/PowerPC/JitInterface.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "Core/PowerPC/MMU.h"
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bool BreakPoints::IsAddressBreakPoint(u32 address) const
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{
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