PowerPC: Move MMU-specifics from PowerPC.h to MMU.h

PowerPC.h at this point is pretty much a general glob of stuff, and it's
unfortunate, since it means pulling in a lot of unrelated header
dependencies and a bunch of other things that don't need to be seen by
things that just want to read memory.

Breaking this out into its own header keeps all the MMU-related stuff
together and also limits the amount of header dependencies being
included (the primary motivation for this being the former reason).
This commit is contained in:
Lioncash
2018-05-17 17:09:55 -04:00
parent 6ef7578321
commit b9aad3310e
46 changed files with 175 additions and 126 deletions

View File

@ -28,12 +28,12 @@
#include "Core/HLE/HLE.h"
#include "Core/HW/WiiSave.h"
#include "Core/HW/Wiimote.h"
#include "Core/Host.h"
#include "Core/IOS/ES/ES.h"
#include "Core/IOS/IOS.h"
#include "Core/IOS/USB/Bluetooth/BTEmu.h"
#include "Core/Movie.h"
#include "Core/PowerPC/JitInterface.h"
#include "Core/PowerPC/MMU.h"
#include "Core/PowerPC/PPCAnalyst.h"
#include "Core/PowerPC/PPCSymbolDB.h"
#include "Core/PowerPC/PowerPC.h"