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Initialised all controller interfaces together on CFrame construction to fix the crash that would occur if the controller config were opened before a game was started.
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@ -346,7 +346,7 @@ private:
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void PollHotkeys(wxTimerEvent&);
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void ParseHotkeys(wxKeyEvent &event);
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bool InitHotkeys();
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bool InitControllers();
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// Event table
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DECLARE_EVENT_TABLE();
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