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[Android] Make the dialog variable in InputConfigFragment a local variable in onPreferenceTreeClick. With the new input UI, this doesn't need to be accessible to other classes.
Also change the documentation of the custom dialog class.
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@ -35,7 +35,6 @@ public final class InputConfigFragment extends PreferenceFragment
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private Activity m_activity;
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private boolean firstEvent = true;
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private static ArrayList<Float> m_values = new ArrayList<Float>();
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protected MotionAlertDialog dialog;
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/**
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* Gets the descriptor for the given {@link InputDevice}.
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@ -47,7 +46,7 @@ public final class InputConfigFragment extends PreferenceFragment
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public static String getInputDesc(InputDevice input)
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{
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if (input == null)
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return "null"; // Happens when the inputdevice is from an unknown source
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return "null"; // Happens when the InputDevice is from an unknown source
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN)
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{
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@ -97,7 +96,7 @@ public final class InputConfigFragment extends PreferenceFragment
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public boolean onPreferenceTreeClick(final PreferenceScreen screen, final Preference pref)
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{
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// Begin the creation of the input alert.
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dialog = new MotionAlertDialog(m_activity);
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final MotionAlertDialog dialog = new MotionAlertDialog(m_activity);
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// Set the key listener
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dialog.setOnKeyEventListener(new MotionAlertDialog.OnKeyEventListener()
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@ -205,7 +204,9 @@ public final class InputConfigFragment extends PreferenceFragment
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/**
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* {@link AlertDialog} class derivative that can handle motion events.
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* {@link AlertDialog} class derivative that allows the motion listener
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* to be set anonymously, so the creation of an explicit class for
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* providing functionality is not necessary.
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*/
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protected static final class MotionAlertDialog extends AlertDialog
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{
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