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https://github.com/dolphin-emu/dolphin.git
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Updated SoundTouch library to 1.8.1 [r198]
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91
Externals/soundtouch/RateTransposer.h
vendored
91
Externals/soundtouch/RateTransposer.h
vendored
@ -14,10 +14,10 @@
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///
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////////////////////////////////////////////////////////////////////////////////
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//
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// Last changed : $Date: 2013-06-12 15:24:44 +0000 (Wed, 12 Jun 2013) $
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// Last changed : $Date: 2014-04-07 01:57:21 +1000 (Mon, 07 Apr 2014) $
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// File revision : $Revision: 4 $
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//
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// $Id: RateTransposer.h 171 2013-06-12 15:24:44Z oparviai $
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// $Id: RateTransposer.h 195 2014-04-06 15:57:21Z oparviai $
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//
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////////////////////////////////////////////////////////////////////////////////
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//
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@ -55,51 +55,71 @@
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namespace soundtouch
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{
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/// Abstract base class for transposer implementations (linear, advanced vs integer, float etc)
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class TransposerBase
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{
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public:
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enum ALGORITHM {
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LINEAR = 0,
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CUBIC,
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SHANNON
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};
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protected:
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virtual void resetRegisters() = 0;
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virtual int transposeMono(SAMPLETYPE *dest,
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const SAMPLETYPE *src,
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int &srcSamples) = 0;
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virtual int transposeStereo(SAMPLETYPE *dest,
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const SAMPLETYPE *src,
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int &srcSamples) = 0;
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virtual int transposeMulti(SAMPLETYPE *dest,
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const SAMPLETYPE *src,
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int &srcSamples) = 0;
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static ALGORITHM algorithm;
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public:
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float rate;
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int numChannels;
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TransposerBase();
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virtual ~TransposerBase();
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virtual int transpose(FIFOSampleBuffer &dest, FIFOSampleBuffer &src);
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virtual void setRate(float newRate);
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virtual void setChannels(int channels);
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// static factory function
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static TransposerBase *newInstance();
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// static function to set interpolation algorithm
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static void setAlgorithm(ALGORITHM a);
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};
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/// A common linear samplerate transposer class.
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///
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/// Note: Use function "RateTransposer::newInstance()" to create a new class
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/// instance instead of the "new" operator; that function automatically
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/// chooses a correct implementation depending on if integer or floating
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/// arithmetics are to be used.
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class RateTransposer : public FIFOProcessor
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{
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protected:
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/// Anti-alias filter object
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AAFilter *pAAFilter;
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float fRate;
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int numChannels;
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TransposerBase *pTransposer;
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/// Buffer for collecting samples to feed the anti-alias filter between
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/// two batches
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FIFOSampleBuffer storeBuffer;
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FIFOSampleBuffer inputBuffer;
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/// Buffer for keeping samples between transposing & anti-alias filter
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FIFOSampleBuffer tempBuffer;
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FIFOSampleBuffer midBuffer;
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/// Output sample buffer
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FIFOSampleBuffer outputBuffer;
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BOOL bUseAAFilter;
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bool bUseAAFilter;
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virtual void resetRegisters() = 0;
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virtual int transposeStereo(SAMPLETYPE *dest,
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const SAMPLETYPE *src,
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uint numSamples) = 0;
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virtual int transposeMono(SAMPLETYPE *dest,
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const SAMPLETYPE *src,
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uint numSamples) = 0;
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virtual int transposeMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples) = 0;
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inline int transpose(SAMPLETYPE *dest,
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const SAMPLETYPE *src,
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uint numSamples);
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void downsample(const SAMPLETYPE *src,
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uint numSamples);
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void upsample(const SAMPLETYPE *src,
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uint numSamples);
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/// Transposes sample rate by applying anti-alias filter to prevent folding.
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/// Returns amount of samples returned in the "dest" buffer.
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@ -108,34 +128,33 @@ protected:
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void processSamples(const SAMPLETYPE *src,
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uint numSamples);
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public:
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RateTransposer();
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virtual ~RateTransposer();
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/// Operator 'new' is overloaded so that it automatically creates a suitable instance
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/// depending on if we're to use integer or floating point arithmetics.
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static void *operator new(size_t s);
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// static void *operator new(size_t s);
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/// Use this function instead of "new" operator to create a new instance of this class.
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/// This function automatically chooses a correct implementation, depending on if
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/// integer ot floating point arithmetics are to be used.
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static RateTransposer *newInstance();
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// static RateTransposer *newInstance();
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/// Returns the output buffer object
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FIFOSamplePipe *getOutput() { return &outputBuffer; };
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/// Returns the store buffer object
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FIFOSamplePipe *getStore() { return &storeBuffer; };
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// FIFOSamplePipe *getStore() { return &storeBuffer; };
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/// Return anti-alias filter object
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AAFilter *getAAFilter();
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/// Enables/disables the anti-alias filter. Zero to disable, nonzero to enable
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void enableAAFilter(BOOL newMode);
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void enableAAFilter(bool newMode);
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/// Returns nonzero if anti-alias filter is enabled.
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BOOL isAAFilterEnabled() const;
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bool isAAFilterEnabled() const;
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/// Sets new target rate. Normal rate = 1.0, smaller values represent slower
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/// rate, larger faster rates.
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