Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7265 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2011-02-28 20:40:15 +00:00
parent 1b8f476024
commit ba54fac9eb
82 changed files with 408 additions and 449 deletions

View File

@ -130,7 +130,7 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
_iniFilename = tmp;
}
}
GameIniFile = std::string(File::GetUserPath(D_GAMECONFIG_IDX)) + _iniFilename + ".ini";
GameIniFile = File::GetUserPath(D_GAMECONFIG_IDX) + _iniFilename + ".ini";
if (GameIni.Load(GameIniFile.c_str()))
LoadGameConfig();
else