nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1875 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman
2009-01-15 06:48:15 +00:00
parent aced3c00fd
commit ba8c2aa7e4
83 changed files with 1293 additions and 1657 deletions

View File

@ -46,23 +46,6 @@ typedef struct
// I N T E R F A C E ////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////
// __________________________________________________________________________________________________
// Function:
// Purpose:
// input: WiimoteInitialize
// output: If at least one real Wiimote was found or not
//
EXPORT bool CALL Wiimote_Initialize(SWiimoteInitialize _WiimoteInitialize);
// __________________________________________________________________________________________________
// Function: Wiimote_Shutdown
// Purpose: This function is called when the emulator is closing
// down allowing the DLL to de-initialise.
// input: none
// output: none
//
EXPORT void CALL Wiimote_Shutdown();
// __________________________________________________________________________________________________
// Function: Wiimote_Output
// Purpose: An L2CAP packet is passed from the Core to the Wiimote,
@ -97,14 +80,6 @@ EXPORT void CALL Wiimote_Update();
//
EXPORT unsigned int CALL Wiimote_GetAttachedControllers();
// __________________________________________________________________________________________________
// Function: Wiimote_DoState
// Purpose: Saves/load state
// input/output: ptr
// input: mode
//
EXPORT void CALL Wiimote_DoState(void *ptr, int mode);
#include "ExportEpilog.h"
#endif //_WIIMOTE_H_INCLUDED__