Moving more things out of GL into VideoCommon...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4187 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-09-03 20:37:35 +00:00
parent fd06a656f5
commit baede3a7f3
21 changed files with 144 additions and 250 deletions

View File

@ -43,6 +43,7 @@ GFXDebuggerDX9 *m_DebuggerFrame = NULL;
#include "PixelShaderManager.h"
#include "VertexShaderCache.h"
#include "PixelShaderCache.h"
#include "OnScreenDisplay.h"
#include "DlgSettings.h"
#include "D3DTexture.h"
#include "D3DUtil.h"
@ -271,8 +272,7 @@ void Initialize(void *init)
_pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay;
_pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle;
Renderer::AddMessage("Dolphin Direct3D9 Video Plugin.",5000);
OSD::AddMessage("Dolphin Direct3D9 Video Plugin.",5000);
}
void DoState(unsigned char **ptr, int mode) {
@ -300,7 +300,7 @@ void Video_SetRendering(bool bEnabled) {
void Video_Prepare(void)
{
Renderer::Init(g_VideoInitialize);
Renderer::Init();
TextureCache::Init();
@ -368,7 +368,7 @@ void Video_EndField()
void Video_AddMessage(const char* pstr, u32 milliseconds)
{
Renderer::AddMessage(pstr,milliseconds);
OSD::AddMessage(pstr,milliseconds);
}
HRESULT ScreenShot(const char *File)
@ -409,7 +409,7 @@ void Video_Screenshot(const char *_szFilename)
else {
std::string message = "Saved ";
message += _szFilename;
Renderer::AddMessage(message, 2000);
OSD::AddMessage(message.c_str(), 2000);
}
}