Moving more things out of GL into VideoCommon...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4187 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-09-03 20:37:35 +00:00
parent fd06a656f5
commit baede3a7f3
21 changed files with 144 additions and 250 deletions

View File

@ -28,9 +28,10 @@
#include "XFB.h"
#include "Render.h"
#include "TextureConverter.h"
#include "FramebufferManager.h"
void XFB_Write(u8 *xfb_in_ram, const EFBRectangle& sourceRc, u32 dstWd, u32 dstHt)
{
TargetRectangle targetRc = Renderer::ConvertEFBRectangle(sourceRc);
TextureConverter::EncodeToRamYUYV(Renderer::ResolveAndGetRenderTarget(sourceRc), targetRc, xfb_in_ram, dstWd, dstHt);
TextureConverter::EncodeToRamYUYV(g_framebufferManager.ResolveAndGetRenderTarget(sourceRc), targetRc, xfb_in_ram, dstWd, dstHt);
}