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CoreTiming: Throttle Before Every Event Using Chrono
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@ -162,7 +162,7 @@ unsigned int Mixer::Mix(short* samples, unsigned int num_samples)
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memset(samples, 0, num_samples * 2 * sizeof(short));
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// TODO: Determine how emulation speed will be used in audio
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// const float emulation_speed = std::roundf(g_perf_metrics.GetSpeed()) / 100.f;
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// const float emulation_speed = g_perf_metrics.GetSpeed();
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const float emulation_speed = m_config_emulation_speed;
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const int timing_variance = m_config_timing_variance;
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if (m_config_audio_stretch)
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