Core: Fix warnings related to HotkeyManager

These need to be marked static since they aren't used outside of this translation unit.
This commit is contained in:
Lioncash
2015-03-23 08:40:18 -04:00
parent 7dcb6a3e6c
commit bc1d62036b

View File

@ -117,11 +117,11 @@ const int num_hotkeys = (sizeof(hotkey_labels) / sizeof(hotkey_labels[0]));
namespace HotkeyManagerEmu namespace HotkeyManagerEmu
{ {
u32 hotkeyDown[3]; static u32 s_hotkeyDown[3];
HotkeyStatus hotkey; static HotkeyStatus s_hotkey;
bool enabled; static bool s_enabled;
InputConfig s_config("Hotkeys", _trans("Hotkeys"), "Hotkeys"); static InputConfig s_config("Hotkeys", _trans("Hotkeys"), "Hotkeys");
InputConfig* GetConfig() InputConfig* GetConfig()
{ {
@ -130,36 +130,36 @@ InputConfig* GetConfig()
void GetStatus() void GetStatus()
{ {
hotkey.err = PAD_ERR_NONE; s_hotkey.err = PAD_ERR_NONE;
// get input // get input
((HotkeyManager*)s_config.controllers[0])->GetInput(&hotkey); ((HotkeyManager*)s_config.controllers[0])->GetInput(&s_hotkey);
} }
bool IsEnabled() bool IsEnabled()
{ {
return enabled; return s_enabled;
} }
void Enable(bool enable_toggle) void Enable(bool enable_toggle)
{ {
enabled = enable_toggle; s_enabled = enable_toggle;
} }
bool IsPressed(int Id, bool held) bool IsPressed(int Id, bool held)
{ {
unsigned int set = Id / 32; unsigned int set = Id / 32;
unsigned int setKey = Id % 32; unsigned int setKey = Id % 32;
if (hotkey.button[set] & (1 << setKey)) if (s_hotkey.button[set] & (1 << setKey))
{ {
hotkeyDown[set] |= (1 << setKey); s_hotkeyDown[set] |= (1 << setKey);
if (held) if (held)
return true; return true;
} }
else else
{ {
bool pressed = !!(hotkeyDown[set] & (1 << setKey)); bool pressed = !!(s_hotkeyDown[set] & (1 << setKey));
hotkeyDown[set] &= ~(1 << setKey); s_hotkeyDown[set] &= ~(1 << setKey);
if (pressed) if (pressed)
return true; return true;
} }
@ -178,9 +178,9 @@ void Initialize(void* const hwnd)
s_config.LoadConfig(true); s_config.LoadConfig(true);
for (unsigned int i = 0; i < 3; ++i) for (unsigned int i = 0; i < 3; ++i)
hotkeyDown[i] = 0; s_hotkeyDown[i] = 0;
enabled = true; s_enabled = true;
} }
void LoadConfig() void LoadConfig()