VideoCommon: use a new async event system for efb access

This commit is contained in:
degasus
2015-01-31 11:38:23 +01:00
parent 860c889454
commit bc248f8941
10 changed files with 201 additions and 58 deletions

View File

@ -166,8 +166,6 @@ void VertexManager::Flush()
// loading a state will invalidate BP, so check for it
g_video_backend->CheckInvalidState();
VideoFifo_CheckEFBAccess();
#if defined(_DEBUG) || defined(DEBUGFAST)
PRIM_LOG("frame%d:\n texgen=%d, numchan=%d, dualtex=%d, ztex=%d, cole=%d, alpe=%d, ze=%d", g_ActiveConfig.iSaveTargetId, xfmem.numTexGen.numTexGens,
xfmem.numChan.numColorChans, xfmem.dualTexTrans.enabled, bpmem.ztex2.op,