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DriverDetails: remove BUG_BROKENINFOLOG leftovers
It was removed in 9618738278
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@ -353,9 +353,6 @@ GLuint ProgramShaderCache::CompileSingleShader(GLuint type, const char* code)
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GLsizei length = 0;
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glGetShaderiv(result, GL_INFO_LOG_LENGTH, &length);
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if (DriverDetails::HasBug(DriverDetails::BUG_BROKENINFOLOG))
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length = 1024;
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if (compileStatus != GL_TRUE || (length > 1 && DEBUG_GLSL))
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{
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GLsizei charsWritten;
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