diff --git a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/model/BooleanSetting.java b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/model/BooleanSetting.java
index 3750d64c8e..d91df03e8c 100644
--- a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/model/BooleanSetting.java
+++ b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/model/BooleanSetting.java
@@ -37,6 +37,7 @@ public enum BooleanSetting implements AbstractBooleanSetting
MAIN_WIIMOTE_ENABLE_SPEAKER(Settings.FILE_DOLPHIN, Settings.SECTION_INI_CORE,
"WiimoteEnableSpeaker", false),
MAIN_MMU(Settings.FILE_DOLPHIN, Settings.SECTION_INI_CORE, "MMU", false),
+ MAIN_PAUSE_ON_PANIC(Settings.FILE_DOLPHIN, Settings.SECTION_INI_CORE, "PauseOnPanic", false),
MAIN_SYNC_GPU(Settings.FILE_DOLPHIN, Settings.SECTION_INI_CORE, "SyncGPU", false),
MAIN_OVERCLOCK_ENABLE(Settings.FILE_DOLPHIN, Settings.SECTION_INI_CORE, "OverclockEnable", false),
MAIN_AUTO_DISC_CHANGE(Settings.FILE_DOLPHIN, Settings.SECTION_INI_CORE, "AutoDiscChange", false),
@@ -259,6 +260,7 @@ public enum BooleanSetting implements AbstractBooleanSetting
MAIN_ENABLE_CHEATS,
MAIN_OVERRIDE_REGION_SETTINGS,
MAIN_MMU,
+ MAIN_PAUSE_ON_PANIC,
MAIN_DSP_JIT,
};
diff --git a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/ui/SettingsFragmentPresenter.java b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/ui/SettingsFragmentPresenter.java
index f7186baaa2..16e82e9067 100644
--- a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/ui/SettingsFragmentPresenter.java
+++ b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/ui/SettingsFragmentPresenter.java
@@ -721,6 +721,8 @@ public final class SettingsFragmentPresenter
emuCoresEntries, emuCoresValues));
sl.add(new SwitchSetting(mContext, BooleanSetting.MAIN_MMU, R.string.mmu_enable,
R.string.mmu_enable_description));
+ sl.add(new SwitchSetting(mContext, BooleanSetting.MAIN_PAUSE_ON_PANIC, R.string.pause_on_panic,
+ R.string.pause_on_panic_description));
sl.add(new SwitchSetting(mContext, BooleanSetting.MAIN_OVERCLOCK_ENABLE,
R.string.overclock_enable, R.string.overclock_enable_description));
sl.add(new PercentSliderSetting(mContext, FloatSetting.MAIN_OVERCLOCK, R.string.overclock_title,
diff --git a/Source/Android/app/src/main/res/values/strings.xml b/Source/Android/app/src/main/res/values/strings.xml
index 6dbc375b4f..e628e7cd43 100644
--- a/Source/Android/app/src/main/res/values/strings.xml
+++ b/Source/Android/app/src/main/res/values/strings.xml
@@ -380,6 +380,8 @@
CPU Core
Enable MMU
Enables the Memory Management Unit. Needed for some games, but may reduce performance.
+ Pause on Panic
+ Pauses the emulation if a Read/Write or Unknown Instruction panic occurs. The performance impact is the same as having Enable MMU on.
Override Emulated CPU Clock Speed
Higher values can make variable-framerate games run at a higher framerate, requiring a powerful device. Lower values make games run at a lower framerate, increasing emulation speed, but reducing the emulated console\'s performance.
Emulated CPU Clock Speed