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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
Move pipeline back into VertexLoader. Started work on VertexLoaderManager, which will cache VertexLoaders. (yep, the design plan changed a little bit).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@956 8ced0084-cf51-0410-be5f-012b33b47a6e
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79
Source/Plugins/Plugin_VideoOGL/Src/VertexLoaderManager.cpp
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79
Source/Plugins/Plugin_VideoOGL/Src/VertexLoaderManager.cpp
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// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "VertexShaderManager.h"
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#include "VertexLoader.h"
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#include "VertexLoaderManager.h"
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// The one and only vtx_desc
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TVtxDesc g_vtx_desc;
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// There are 8 vtx_attr structures. They will soon live here.
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const TVtxDesc &GetVtxDesc()
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{
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return g_vtx_desc;
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}
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namespace VertexLoaderManager {
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void Init() {
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g_vtx_desc.Hex = 0;
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}
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void Shutdown() {
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}
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void RunVertices(int vtx_attr_group, int primitive, int count)
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{
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if (!count)
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return;
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// TODO - grab load the correct vertex loader if anything is dirty.
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g_VertexLoaders[vtx_attr_group].RunVertices(primitive, count);
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}
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} // namespace
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void LoadCPReg(u32 sub_cmd, u32 value)
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{
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switch (sub_cmd & 0xF0)
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{
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case 0x30:
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VertexShaderMngr::SetTexMatrixChangedA(value);
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break;
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case 0x40:
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VertexShaderMngr::SetTexMatrixChangedB(value);
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break;
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case 0x50:
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g_vtx_desc.Hex &= ~0x1FFFF; // keep the Upper bits
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g_vtx_desc.Hex |= value;
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break;
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case 0x60:
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g_vtx_desc.Hex &= 0x1FFFF; // keep the lower 17Bits
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g_vtx_desc.Hex |= (u64)value << 17;
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break;
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case 0x70: g_VertexLoaders[sub_cmd & 7].SetVAT_group0(value); _assert_((sub_cmd & 0x0F) < 8); break;
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case 0x80: g_VertexLoaders[sub_cmd & 7].SetVAT_group1(value); _assert_((sub_cmd & 0x0F) < 8); break;
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case 0x90: g_VertexLoaders[sub_cmd & 7].SetVAT_group2(value); _assert_((sub_cmd & 0x0F) < 8); break;
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case 0xA0: arraybases[sub_cmd & 0xF] = value & 0xFFFFFFFF; break;
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case 0xB0: arraystrides[sub_cmd & 0xF] = value & 0xFF; break;
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}
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}
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