HiresTextures: Support parsing DDS files directly

This leaves DDS textures using DXT1/3/5 compressed in-memory, which can
be passed directly to the backend.
This commit is contained in:
Stenzek
2017-04-16 19:30:11 +10:00
parent 68ee4fc932
commit bc8a96d713
14 changed files with 329 additions and 18 deletions

View File

@ -41,6 +41,7 @@ VideoConfig::VideoConfig()
backend_info.bSupportsExclusiveFullscreen = false;
backend_info.bSupportsMultithreading = false;
backend_info.bSupportsInternalResolutionFrameDumps = false;
backend_info.bSupportsST3CTextures = false;
bEnableValidationLayer = false;
bBackendMultithreading = true;