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revert last commit, add CheckInvalidState to VideoBackend
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@ -95,6 +95,11 @@ void VideoSoftware::DoState(PointerWrap&)
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// NYI
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}
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void VideoSoftware::CheckInvalidState()
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{
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// there is no state to invalidate
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}
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void VideoSoftware::PauseAndLock(bool doLock, bool unpauseOnUnlock)
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{
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if (doLock)
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