D3D: Change the dumping method to match the OpenGL one.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4136 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
death2droid
2009-09-01 11:14:58 +00:00
parent a838206f7b
commit bd227d3831
6 changed files with 76 additions and 26 deletions

View File

@ -130,19 +130,19 @@ struct TabAdvanced : public W32Util::Tab
Button_SetCheck(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), g_Config.bTexFmtOverlayCenter);
Button_GetCheck(GetDlgItem(hDlg,IDC_TEXFMT_OVERLAY)) ? Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), true) : Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), false);
SetWindowText(GetDlgItem(hDlg,IDC_TEXDUMPPATH),g_Config.texDumpPath.c_str());
Edit_LimitText(GetDlgItem(hDlg,IDC_TEXDUMPPATH),255);
//SetWindowText(GetDlgItem(hDlg,IDC_TEXDUMPPATH),g_Config.texDumpPath.c_str()); <-- Old method
//Edit_LimitText(GetDlgItem(hDlg,IDC_TEXDUMPPATH),255); <-- Old method
}
void Command(HWND hDlg,WPARAM wParam)
{
switch (LOWORD(wParam))
{
case IDC_BROWSETEXDUMPPATH:
{
std::string path = W32Util::BrowseForFolder(hDlg,"Choose texture dump path:");
SetWindowText(GetDlgItem(hDlg,IDC_TEXDUMPPATH),path.c_str());
}
break;
// case IDC_BROWSETEXDUMPPATH: <-- Old method
// {
// std::string path = W32Util::BrowseForFolder(hDlg,"Choose texture dump path:");
// SetWindowText(GetDlgItem(hDlg,IDC_TEXDUMPPATH),path.c_str());
// }
// break;
case IDC_TEXFMT_OVERLAY:
{
Button_GetCheck(GetDlgItem(hDlg,IDC_TEXFMT_OVERLAY)) ? Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), true) : Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), false);
@ -163,9 +163,9 @@ struct TabAdvanced : public W32Util::Tab
g_Config.bDumpTextures = Button_GetCheck(GetDlgItem(hDlg,IDC_TEXDUMP)) ? true : false;
g_Config.bDumpFrames = Button_GetCheck(GetDlgItem(hDlg,IDC_DUMPFRAMES)) ? true : false;
g_Config.bShowShaderErrors = Button_GetCheck(GetDlgItem(hDlg,IDC_SHOWSHADERERRORS)) ? true : false;
char temp[MAX_PATH];
GetWindowText(GetDlgItem(hDlg,IDC_TEXDUMPPATH), temp, MAX_PATH);
g_Config.texDumpPath = temp;
//char temp[MAX_PATH];
//GetWindowText(GetDlgItem(hDlg,IDC_TEXDUMPPATH), temp, MAX_PATH); <-- Old method
//g_Config.texDumpPath = temp;
}
};