DolphinWX: Break the netplay UI controls into separate classes.

This commit is contained in:
Lioncash
2015-04-11 01:24:45 -04:00
parent 1a18cad178
commit bd28d260ce
14 changed files with 1284 additions and 1167 deletions

View File

@ -80,6 +80,9 @@
<ClCompile Include="Debugger\RegisterWindow.cpp" />
<ClCompile Include="Debugger\WatchView.cpp" />
<ClCompile Include="Debugger\WatchWindow.cpp" />
<ClCompile Include="NetPlay\ChangeGameDialog.cpp" />
<ClCompile Include="NetPlay\NetPlaySetupFrame.cpp" />
<ClCompile Include="NetPlay\NetWindow.cpp" />
<ClCompile Include="FifoPlayerDlg.cpp" />
<ClCompile Include="Frame.cpp" />
<ClCompile Include="FrameAui.cpp" />
@ -97,7 +100,7 @@
<ExcludedFromBuild>true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MemcardManager.cpp" />
<ClCompile Include="NetWindow.cpp" />
<ClCompile Include="NetPlay\PadMapDialog.cpp" />
<ClCompile Include="PatchAddEdit.cpp" />
<ClCompile Include="SoftwareVideoConfigDialog.cpp" />
<ClCompile Include="TASInputDlg.cpp" />
@ -115,6 +118,9 @@
<ClInclude Include="Config\InterfaceConfigPane.h" />
<ClInclude Include="Config\PathConfigPane.h" />
<ClInclude Include="Config\WiiConfigPane.h" />
<ClInclude Include="NetPlay\ChangeGameDialog.h" />
<ClInclude Include="NetPlay\NetPlaySetupFrame.h" />
<ClInclude Include="NetPlay\PadMapDialog.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="AboutDolphin.h" />
<ClInclude Include="ARCodeAddEdit.h" />
@ -140,6 +146,7 @@
<ClInclude Include="Debugger\RegisterWindow.h" />
<ClInclude Include="Debugger\WatchView.h" />
<ClInclude Include="Debugger\WatchWindow.h" />
<ClInclude Include="NetPlay\NetWindow.h" />
<ClInclude Include="FifoPlayerDlg.h" />
<ClInclude Include="Frame.h" />
<ClInclude Include="GameListCtrl.h" />
@ -152,7 +159,6 @@
<ClInclude Include="LogWindow.h" />
<ClInclude Include="Main.h" />
<ClInclude Include="MemcardManager.h" />
<ClInclude Include="NetWindow.h" />
<ClInclude Include="PatchAddEdit.h" />
<ClInclude Include="SoftwareVideoConfigDialog.h" />
<ClInclude Include="TASInputDlg.h" />