mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 05:40:01 -06:00
DolphinWX: Break the netplay UI controls into separate classes.
This commit is contained in:
37
Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp
Normal file
37
Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp
Normal file
@ -0,0 +1,37 @@
|
||||
// Copyright 2015 Dolphin Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <wx/button.h>
|
||||
#include <wx/listbox.h>
|
||||
#include <wx/sizer.h>
|
||||
|
||||
#include "DolphinWX/NetPlay/ChangeGameDialog.h"
|
||||
#include "DolphinWX/NetPlay/NetWindow.h"
|
||||
|
||||
ChangeGameDialog::ChangeGameDialog(wxWindow* parent, const CGameListCtrl* const game_list, wxString& game_name)
|
||||
: wxDialog(parent, wxID_ANY, _("Change Game"))
|
||||
, m_game_name(game_name)
|
||||
{
|
||||
m_game_lbox = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
|
||||
m_game_lbox->Bind(wxEVT_LISTBOX_DCLICK, &ChangeGameDialog::OnPick, this);
|
||||
|
||||
NetPlayDialog::FillWithGameNames(m_game_lbox, *game_list);
|
||||
|
||||
wxButton* const ok_btn = new wxButton(this, wxID_OK, _("Change"));
|
||||
ok_btn->Bind(wxEVT_BUTTON, &ChangeGameDialog::OnPick, this);
|
||||
|
||||
wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL);
|
||||
szr->Add(m_game_lbox, 1, wxLEFT | wxRIGHT | wxTOP | wxEXPAND, 5);
|
||||
szr->Add(ok_btn, 0, wxALL | wxALIGN_RIGHT, 5);
|
||||
|
||||
SetSizerAndFit(szr);
|
||||
SetFocus();
|
||||
}
|
||||
|
||||
void ChangeGameDialog::OnPick(wxCommandEvent& event)
|
||||
{
|
||||
// return the selected game name
|
||||
m_game_name = m_game_lbox->GetStringSelection();
|
||||
EndModal(wxID_OK);
|
||||
}
|
Reference in New Issue
Block a user