Implement frame dumping in D3D11.

Fixes issue 4831.
This commit is contained in:
NeoBrainX
2011-09-08 15:39:03 +02:00
parent 5dcb212fc7
commit bd4a5b5ef6
5 changed files with 133 additions and 32 deletions

View File

@ -41,7 +41,7 @@
extern int frameCount;
extern int OSDChoice, OSDTime;
extern bool s_bLastFrameDumped;
extern bool bLastFrameDumped;
// Renderer really isn't a very good name for this class - it's more like "Misc".
// The long term goal is to get rid of this class and replace it with others that make