mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 21:30:19 -06:00
Automatic disc change for 2-disc games
This commit is contained in:
@ -168,6 +168,17 @@ static WindowSystemInfo GetWindowSystemInfo(QWindow* window)
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return wsi;
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}
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static std::vector<std::string> StringListToStdVector(QStringList list)
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{
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std::vector<std::string> result;
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result.reserve(list.size());
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for (const QString& s : list)
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result.push_back(s.toStdString());
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return result;
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}
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MainWindow::MainWindow(std::unique_ptr<BootParameters> boot_parameters) : QMainWindow(nullptr)
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{
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setWindowTitle(QString::fromStdString(Common::scm_rev_str));
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@ -387,7 +398,7 @@ void MainWindow::ConnectMenuBar()
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connect(m_menu_bar, &MenuBar::EjectDisc, this, &MainWindow::EjectDisc);
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connect(m_menu_bar, &MenuBar::ChangeDisc, this, &MainWindow::ChangeDisc);
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connect(m_menu_bar, &MenuBar::BootDVDBackup, this,
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[this](const QString& drive) { StartGame(drive); });
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[this](const QString& drive) { StartGame(drive, ScanForSecondDisc::No); });
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// Emulation
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connect(m_menu_bar, &MenuBar::Pause, this, &MainWindow::Pause);
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@ -610,30 +621,30 @@ void MainWindow::RefreshGameList()
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Settings::Instance().RefreshGameList();
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}
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QString MainWindow::PromptFileName()
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QStringList MainWindow::PromptFileNames()
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{
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auto& settings = Settings::Instance().GetQSettings();
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QString path = QFileDialog::getOpenFileName(
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QStringList paths = QFileDialog::getOpenFileNames(
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this, tr("Select a File"),
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settings.value(QStringLiteral("mainwindow/lastdir"), QStringLiteral("")).toString(),
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tr("All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *.dff);;"
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"All Files (*)"));
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if (!path.isEmpty())
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if (!paths.isEmpty())
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{
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settings.setValue(QStringLiteral("mainwindow/lastdir"),
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QFileInfo(path).absoluteDir().absolutePath());
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QFileInfo(paths.front()).absoluteDir().absolutePath());
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}
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return path;
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return paths;
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}
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void MainWindow::ChangeDisc()
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{
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QString file = PromptFileName();
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std::vector<std::string> paths = StringListToStdVector(PromptFileNames());
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if (!file.isEmpty())
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Core::RunAsCPUThread([&file] { DVDInterface::ChangeDisc(file.toStdString()); });
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if (!paths.empty())
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Core::RunAsCPUThread([&paths] { DVDInterface::ChangeDisc(paths); });
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}
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void MainWindow::EjectDisc()
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@ -643,9 +654,9 @@ void MainWindow::EjectDisc()
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void MainWindow::Open()
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{
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QString file = PromptFileName();
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if (!file.isEmpty())
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StartGame(file);
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QStringList files = PromptFileNames();
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if (!files.isEmpty())
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StartGame(StringListToStdVector(files));
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}
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void MainWindow::Play(const std::optional<std::string>& savestate_path)
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@ -664,7 +675,7 @@ void MainWindow::Play(const std::optional<std::string>& savestate_path)
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std::shared_ptr<const UICommon::GameFile> selection = m_game_list->GetSelectedGame();
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if (selection)
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{
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StartGame(selection->GetFilePath(), savestate_path);
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StartGame(selection->GetFilePath(), ScanForSecondDisc::Yes, savestate_path);
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EnableScreenSaver(false);
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}
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else
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@ -672,7 +683,7 @@ void MainWindow::Play(const std::optional<std::string>& savestate_path)
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const QString default_path = QString::fromStdString(Config::Get(Config::MAIN_DEFAULT_ISO));
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if (!default_path.isEmpty() && QFile::exists(default_path))
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{
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StartGame(default_path, savestate_path);
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StartGame(default_path, ScanForSecondDisc::Yes, savestate_path);
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EnableScreenSaver(false);
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}
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else
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@ -833,17 +844,46 @@ void MainWindow::ScreenShot()
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Core::SaveScreenShot();
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}
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void MainWindow::StartGame(const QString& path, const std::optional<std::string>& savestate_path)
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void MainWindow::ScanForSecondDiscAndStartGame(const UICommon::GameFile& game,
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const std::optional<std::string>& savestate_path)
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{
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StartGame(path.toStdString(), savestate_path);
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auto second_game = m_game_list->FindSecondDisc(game);
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std::vector<std::string> paths = {game.GetFilePath()};
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if (second_game != nullptr)
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paths.push_back(second_game->GetFilePath());
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StartGame(paths, savestate_path);
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}
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void MainWindow::StartGame(const std::string& path,
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void MainWindow::StartGame(const QString& path, ScanForSecondDisc scan,
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const std::optional<std::string>& savestate_path)
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{
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StartGame(path.toStdString(), scan, savestate_path);
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}
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void MainWindow::StartGame(const std::string& path, ScanForSecondDisc scan,
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const std::optional<std::string>& savestate_path)
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{
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if (scan == ScanForSecondDisc::Yes)
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{
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std::shared_ptr<const UICommon::GameFile> game = m_game_list->FindGame(path);
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if (game != nullptr)
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{
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ScanForSecondDiscAndStartGame(*game, savestate_path);
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return;
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}
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}
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StartGame(BootParameters::GenerateFromFile(path, savestate_path));
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}
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void MainWindow::StartGame(const std::vector<std::string>& paths,
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const std::optional<std::string>& savestate_path)
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{
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StartGame(BootParameters::GenerateFromFile(paths, savestate_path));
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}
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void MainWindow::StartGame(std::unique_ptr<BootParameters>&& parameters)
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{
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// If we're running, only start a new game once we've stopped the last.
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@ -1075,7 +1115,7 @@ void MainWindow::ShowFIFOPlayer()
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{
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m_fifo_window = new FIFOPlayerWindow(this);
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connect(m_fifo_window, &FIFOPlayerWindow::LoadFIFORequested, this,
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[this](const QString& path) { StartGame(path); });
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[this](const QString& path) { StartGame(path, ScanForSecondDisc::No); });
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}
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m_fifo_window->show();
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@ -1170,7 +1210,7 @@ void MainWindow::NetPlayInit()
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#endif
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connect(m_netplay_dialog, &NetPlayDialog::Boot, this,
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[this](const QString& path) { StartGame(path); });
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[this](const QString& path) { StartGame(path, ScanForSecondDisc::Yes); });
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connect(m_netplay_dialog, &NetPlayDialog::Stop, this, &MainWindow::ForceStop);
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connect(m_netplay_dialog, &NetPlayDialog::rejected, this, &MainWindow::NetPlayQuit);
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connect(m_netplay_setup_dialog, &NetPlaySetupDialog::Join, this, &MainWindow::NetPlayJoin);
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@ -1346,38 +1386,48 @@ void MainWindow::dragEnterEvent(QDragEnterEvent* event)
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void MainWindow::dropEvent(QDropEvent* event)
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{
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const auto& urls = event->mimeData()->urls();
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const QList<QUrl>& urls = event->mimeData()->urls();
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if (urls.empty())
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return;
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const auto& url = urls[0];
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QFileInfo file_info(url.toLocalFile());
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QStringList files;
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QStringList folders;
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auto path = file_info.filePath();
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if (!file_info.exists() || !file_info.isReadable())
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for (const QUrl& url : urls)
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{
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QMessageBox::critical(this, tr("Error"), tr("Failed to open '%1'").arg(path));
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return;
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QFileInfo file_info(url.toLocalFile());
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QString path = file_info.filePath();
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if (!file_info.exists() || !file_info.isReadable())
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{
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QMessageBox::critical(this, tr("Error"), tr("Failed to open '%1'").arg(path));
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return;
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}
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(file_info.isFile() ? files : folders).append(path);
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}
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if (file_info.isFile())
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if (!files.isEmpty())
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{
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StartGame(path);
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StartGame(StringListToStdVector(files));
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}
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else
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{
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auto& settings = Settings::Instance();
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Settings& settings = Settings::Instance();
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const bool show_confirm = settings.GetPaths().size() != 0;
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if (settings.GetPaths().size() != 0)
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for (const QString& folder : folders)
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{
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if (QMessageBox::question(
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this, tr("Confirm"),
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tr("Do you want to add \"%1\" to the list of Game Paths?").arg(path)) !=
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QMessageBox::Yes)
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return;
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if (show_confirm)
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{
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if (QMessageBox::question(
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this, tr("Confirm"),
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tr("Do you want to add \"%1\" to the list of Game Paths?").arg(folder)) !=
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QMessageBox::Yes)
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return;
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}
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settings.AddPath(folder);
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}
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settings.AddPath(path);
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}
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}
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