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GeometryShader: Disable the geometry shader stage if it is a pass-through shader.
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@ -43,6 +43,7 @@ private:
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static GSCache GeometryShaders;
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static const GSCacheEntry* last_entry;
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static GeometryShaderUid last_uid;
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static const GSCacheEntry pass_entry;
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static UidChecker<GeometryShaderUid, ShaderCode> geometry_uid_checker;
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};
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