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fixed underrun buffer in hle on linux
made wiimote compile on linux again git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2093 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -16,9 +16,7 @@
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// http://code.google.com/p/dolphin-emu/
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//////////////////////////////////////////////////////////////////////////////////////////
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// Includes
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#include "Common.h" // Common
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#include "StringUtil.h"
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#include "ConsoleWindow.h" // For Start, Print, GetHwnd
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@ -298,7 +296,7 @@ extern "C" void Wiimote_Update()
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GetUpdateRate();
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if (g_UpdateWriteScreen > g_UpdateRate)
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{
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frame->m_TextUpdateRate->SetLabel(wxString::Format("Update rate: %03i times/s", g_UpdateRate));
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frame->m_TextUpdateRate->SetLabel(wxString::Format(wxT("Update rate: %03i times/s"), g_UpdateRate));
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g_UpdateWriteScreen = 0;
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}
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g_UpdateWriteScreen++;
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