diff --git a/Source/Core/Core/HW/GCPadEmu.cpp b/Source/Core/Core/HW/GCPadEmu.cpp index 18a9841cc7..0190a38d09 100644 --- a/Source/Core/Core/HW/GCPadEmu.cpp +++ b/Source/Core/Core/HW/GCPadEmu.cpp @@ -138,10 +138,10 @@ void GCPad::LoadDefaults(const ControllerInterface& ciface) set_control(m_buttons, 3, "S"); // Y set_control(m_buttons, 4, "D"); // Z #ifdef _WIN32 - set_control(m_buttons, 5, "RETURN"); // Start + set_control(m_buttons, 5, "!LMENU & RETURN"); // Start #else // OS X/Linux - set_control(m_buttons, 5, "Return"); // Start + set_control(m_buttons, 5, "!`Alt_L` & Return"); // Start #endif // stick modifiers to 50 % diff --git a/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp b/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp index 5fcfb3ef84..80a01360bf 100644 --- a/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp +++ b/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp @@ -895,9 +895,9 @@ void Wiimote::LoadDefaults(const ControllerInterface& ciface) set_control(m_buttons, 5, "E"); // + #ifdef _WIN32 - set_control(m_buttons, 6, "RETURN"); // Home + set_control(m_buttons, 6, "!LMENU & RETURN"); // Home #else - set_control(m_buttons, 6, "Return"); // Home + set_control(m_buttons, 6, "!`Alt_L` & Return"); // Home #endif // Shake