Hey Look, Register window in Linux works now! Maybe we should use the same method for Windows, instead of the OS specific one? Also, I will probably make a window similar to this for video registers, so I can debug them. Fun for all!

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1403 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Sonicadvance1
2008-12-05 06:01:53 +00:00
parent bc3a7bdce3
commit be3094b6b3
4 changed files with 32 additions and 3 deletions

View File

@ -23,7 +23,6 @@ extern const char* GetGRPName(unsigned int index);
BEGIN_EVENT_TABLE(CRegisterView, wxListCtrl)
END_EVENT_TABLE()
CRegisterView::CRegisterView(wxWindow* parent, const wxWindowID id, const wxPoint& pos, const wxSize& size, long style)
@ -90,6 +89,29 @@ CRegisterView::Update()
Refresh();
}
void CRegisterView::Refresh()
{
for (size_t i = 0; i < 16; i++)
{
wxListItem item;
item.SetId(i);
item.SetColumn(1);
char temp[16];
sprintf(temp, "0x%08x",m_CachedRegs[i]);
item.SetText(wxString::FromAscii(temp));
SetItem(item);
}
for (size_t i = 0; i < 16; i++)
{
wxListItem item;
item.SetId(i);
item.SetColumn(3);
char temp[16];
sprintf(temp, "0x%08x",m_CachedRegs[16 + i]);
item.SetText(wxString::FromAscii(temp));
SetItem(item);
}
}
#ifdef _WIN32
bool
CRegisterView::MSWDrawSubItem(wxPaintDC& rPainDC, int item, int subitem)