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A fix by baby.lueshi that fixes the problems with rev 3187
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3190 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -260,8 +260,11 @@ void PixelShaderManager::SetTexDims(int texmapid, u32 width, u32 height, u32 wra
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void PixelShaderManager::SetCustomTexScale(int texmapid, float x, float y)
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{
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lastCustomTexScale[texmapid][0] = x;
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lastCustomTexScale[texmapid][1] = y;
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if (lastCustomTexScale[texmapid][0] != x || lastCustomTexScale[texmapid][1] != y) {
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s_nTexDimsChanged |= 1 << texmapid;
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lastCustomTexScale[texmapid][0] = x;
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lastCustomTexScale[texmapid][1] = y;
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}
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}
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void PixelShaderManager::SetZTextureBias(u32 bias)
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File diff suppressed because it is too large
Load Diff
@ -18,7 +18,7 @@
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#ifndef _TEXTUREDECODER_H
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#define _TEXTUREDECODER_H
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enum
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enum
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{
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TMEM_SIZE = 1024*1024,
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HALFTMEM_SIZE = 512*1024
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@ -67,18 +67,19 @@ enum TextureFormat
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int TexDecoder_GetTexelSizeInNibbles(int format);
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int TexDecoder_GetTextureSizeInBytes(int width, int height, int format);
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int TexDecoder_GetBlockWidthInTexels(int format);
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int TexDecoder_GetBlockHeightInTexels(int format);
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int TexDecoder_GetPaletteSize(int fmt);
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enum PC_TexFormat
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{
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PC_TEX_FMT_NONE = 0,
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PC_TEX_FMT_BGRA32,
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PC_TEX_FMT_RGBA32,
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PC_TEX_FMT_IA4,
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PC_TEX_FMT_I8,
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PC_TEX_FMT_IA8,
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PC_TEX_FMT_RGB565,
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PC_TEX_FMT_DXT1,
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PC_TEX_FMT_NONE = 0,
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PC_TEX_FMT_BGRA32,
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PC_TEX_FMT_RGBA32,
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PC_TEX_FMT_IA4,
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PC_TEX_FMT_I8,
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PC_TEX_FMT_IA8,
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PC_TEX_FMT_RGB565,
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PC_TEX_FMT_DXT1,
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};
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PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt);
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@ -89,4 +90,3 @@ u32 TexDecoder_GetTlutHash(const u8* src, int len);
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void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center);
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#endif
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