Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1188 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2008-11-16 20:09:13 +00:00
parent ecf6825a97
commit be6a6215c9
39 changed files with 756 additions and 116 deletions

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@ -26,6 +26,7 @@
#include "Volume.h"
#include "VolumeCreator.h"
#include "Config.h"
#include "ConfigMain.h"
#include "Core.h"
#if !defined(OSX64)
#include "Frame.h"
@ -89,9 +90,61 @@ bool BootCore(const std::string& _rFilename)
std::string unique_id = StartUp.GetUniqueID();
if (unique_id.size() == 6 && ini.Load((FULL_GAMECONFIG_DIR + unique_id + ".ini").c_str()))
{
// ------------------------------------------------
// General settings
// ----------------
ini.Get("Core", "UseDualCore", &StartUp.bUseDualCore, StartUp.bUseDualCore);
ini.Get("Core", "SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle);
ini.Get("Core", "OptimizeQuantizers", &StartUp.bOptimizeQuantizers, StartUp.bOptimizeQuantizers);
// ------------------------------------------------
// Read SYSCONF settings
// ----------------
bool bEnableProgressiveScan, bEnableWideScreen;
//bRefreshList = false;
FILE* pStream; // file handle
u8 m_SYSCONF[0x4000]; // SYSCONF file
u16 IPL_PGS = 0x17CC; // pregressive scan
u16 IPL_AR = 0x04D9; // widescreen
// Load Wii SYSCONF
pStream = NULL;
pStream = fopen(FULL_CONFIG_DIR "SYSCONF", "rb");
if (pStream != NULL)
{
fread(m_SYSCONF, 1, 0x4000, pStream);
fclose(pStream);
//wxMessageBox(wxString::Format(": %02x", m_SYSCONF[IPL_AR]));
ini.Get("Core", "EnableProgressiveScan", &bEnableProgressiveScan, (int)m_SYSCONF[IPL_PGS]);
ini.Get("Core", "EnableWideScreen", &bEnableWideScreen, (int)m_SYSCONF[IPL_AR]);
m_SYSCONF[IPL_PGS] = bEnableProgressiveScan;
m_SYSCONF[IPL_AR] = bEnableWideScreen;
//wxMessageBox(wxString::Format(": %02x", m_SYSCONF[IPL_AR]));
// Enable custom Wii SYSCONF settings by saving the file to shared2
pStream = NULL;
pStream = fopen(FULL_WII_USER_DIR "shared2/sys/SYSCONF", "wb");
if (pStream != NULL)
{
fwrite(m_SYSCONF, 1, 0x4000, pStream);
fclose(pStream);
}
else
{
PanicAlert("Could not write to shared2/sys/SYSCONF");
}
}
else
{
PanicAlert("Could not write to SYSCONF");
}
// ----------------
}
#if !defined(OSX64)
if(main_frame)

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@ -64,7 +64,7 @@ CConfigMain::CConfigMain(wxWindow* parent, wxWindowID id, const wxString& title,
// Load Wii SYSCONF
pStream = NULL;
pStream = fopen(FULL_WII_USER_DIR "shared2/sys/SYSCONF", "rb");
pStream = fopen(FULL_CONFIG_DIR "SYSCONF", "rb");
if (pStream != NULL)
{
fread(m_SYSCONF, 1, 0x4000, pStream);
@ -301,8 +301,19 @@ void CConfigMain::OnClose(wxCloseEvent& WXUNUSED (event))
{
Destroy();
// Save Wii SYSCONF
// Save Wii SYSCONF twice so that we can keep game specific settings for it
pStream = NULL;
pStream = fopen(FULL_CONFIG_DIR "SYSCONF", "wb");
if (pStream != NULL)
{
fwrite(m_SYSCONF, 1, 0x4000, pStream);
fclose(pStream);
}
else
{
PanicAlert("Could not write to SYSCONF");
}
pStream = fopen(FULL_WII_USER_DIR "shared2/sys/SYSCONF", "wb");
if (pStream != NULL)
{
@ -311,7 +322,7 @@ void CConfigMain::OnClose(wxCloseEvent& WXUNUSED (event))
}
else
{
PanicAlert("Could not write to Wii SYSCONF");
PanicAlert("Could not write to shared2/sys/SYSCONF");
}
// save the config... dolphin crashes by far to often to save the settings on closing only

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@ -93,6 +93,7 @@ EVT_MENU(IDM_CONFIG_MAIN, CFrame::OnConfigMain)
EVT_MENU(IDM_CONFIG_GFX_PLUGIN, CFrame::OnPluginGFX)
EVT_MENU(IDM_CONFIG_DSP_PLUGIN, CFrame::OnPluginDSP)
EVT_MENU(IDM_CONFIG_PAD_PLUGIN, CFrame::OnPluginPAD)
EVT_MENU(IDM_CONFIG_WIIMOTE_PLUGIN, CFrame::OnPluginWiimote)
EVT_MENU(IDM_BROWSE, CFrame::OnBrowse)
EVT_MENU(IDM_MEMCARD, CFrame::OnMemcard)
EVT_MENU(IDM_TOGGLE_FULLSCREEN, CFrame::OnToggleFullscreen)
@ -289,6 +290,7 @@ void CFrame::PopulateToolbar(wxToolBar* toolBar)
toolBar->AddTool(IDM_CONFIG_GFX_PLUGIN, _T("GFX"), m_Bitmaps[Toolbar_PluginGFX], _T("GFX settings"));
toolBar->AddTool(IDM_CONFIG_DSP_PLUGIN, _T("DSP"), m_Bitmaps[Toolbar_PluginDSP], _T("DSP settings"));
toolBar->AddTool(IDM_CONFIG_PAD_PLUGIN, _T("PAD"), m_Bitmaps[Toolbar_PluginPAD], _T("PAD settings"));
toolBar->AddTool(IDM_CONFIG_WIIMOTE_PLUGIN, _T("Wiimote"), m_Bitmaps[Toolbar_PluginPAD], _T("Wiimote settings"));
toolBar->AddSeparator();
toolBar->AddTool(IDM_HELPABOUT, _T("About"), m_Bitmaps[Toolbar_Help], _T("About Dolphin"));
@ -480,7 +482,6 @@ void CFrame::OnPluginDSP(wxCommandEvent& WXUNUSED (event))
);
}
void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event))
{
CPluginManager::GetInstance().OpenConfig(
@ -488,7 +489,7 @@ void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event))
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin.c_str()
);
}
void CFrame::OnPluginWiiMote(wxCommandEvent& WXUNUSED (event))
void CFrame::OnPluginWiimote(wxCommandEvent& WXUNUSED (event))
{
CPluginManager::GetInstance().OpenConfig(
GetHandle(),

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@ -64,7 +64,7 @@ class CFrame : public wxFrame
void OnPluginGFX(wxCommandEvent& event);
void OnPluginDSP(wxCommandEvent& event);
void OnPluginPAD(wxCommandEvent& event);
void OnPluginWiiMote(wxCommandEvent& event);
void OnPluginWiimote(wxCommandEvent& event);
void OnOpen(wxCommandEvent& event);
void OnPlay(wxCommandEvent& event);
void OnStop(wxCommandEvent& event);

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@ -57,6 +57,7 @@ enum
IDM_CONFIG_GFX_PLUGIN,
IDM_CONFIG_DSP_PLUGIN,
IDM_CONFIG_PAD_PLUGIN,
IDM_CONFIG_WIIMOTE_PLUGIN,
IDM_TOGGLE_FULLSCREEN,
IDM_TOGGLE_DUALCORE,
IDM_TOGGLE_SKIPIDLE,

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@ -201,10 +201,13 @@ void CISOProperties::CreateGUIControls()
// GameConfig editing - Core overrides and emulation state
sbCoreOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Game-Specific Settings"));
sCoreOverrides = new wxBoxSizer(wxVERTICAL);
OverrideText = new wxStaticText(m_GameConfig, ID_OVERRIDE_TEXT, _("These settings override core Dolphin settings.\nThe 3rd state means the game uses Dolphin's setting."), wxDefaultPosition, wxDefaultSize);
OverrideText = new wxStaticText(m_GameConfig, ID_OVERRIDE_TEXT, _("These settings override core Dolphin settings. The 3rd state means the game uses Dolphin's setting."), wxDefaultPosition, wxDefaultSize);
UseDualCore = new wxCheckBox(m_GameConfig, ID_USEDUALCORE, _("Enable Dual Core"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
SkipIdle = new wxCheckBox(m_GameConfig, ID_IDLESKIP, _("Enable Idle Skipping"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
OptimizeQuantizers = new wxCheckBox(m_GameConfig, ID_OPTIMIZEQUANTIZERS, _("Optimize Quantizers"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
EnableProgressiveScan = new wxCheckBox(m_GameConfig, ID_ENABLEPROGRESSIVESCAN, _("[Wii] Enable Progressive Scan"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
EnableWideScreen = new wxCheckBox(m_GameConfig, ID_ENABLEWIDESCREEN, _("[Wii] Enable WideScreen"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
sEmuState = new wxBoxSizer(wxHORIZONTAL);
arrayStringFor_EmuState.Add(_("Not Set"));
arrayStringFor_EmuState.Add(_("Broken"));
@ -243,6 +246,8 @@ void CISOProperties::CreateGUIControls()
sCoreOverrides->Add(UseDualCore, 0, wxEXPAND|wxLEFT, 5);
sCoreOverrides->Add(SkipIdle, 0, wxEXPAND|wxLEFT, 5);
sCoreOverrides->Add(OptimizeQuantizers, 0, wxEXPAND|wxLEFT, 5);
sCoreOverrides->Add(EnableProgressiveScan, 0, wxEXPAND|wxLEFT, 5);
sCoreOverrides->Add(EnableWideScreen, 0, wxEXPAND|wxLEFT, 5);
sEmuState->AddStretchSpacer();
sEmuState->Add(EmuStateText, 0, wxALIGN_CENTER_VERTICAL|wxALL, 0);
sEmuState->Add(EmuState, 0, wxEXPAND|wxALL, 0);
@ -473,6 +478,16 @@ void CISOProperties::LoadGameConfig()
else
OptimizeQuantizers->Set3StateValue(wxCHK_UNDETERMINED);
if (GameIni.Get("Core", "EnableProgressiveScan", &bTemp))
EnableProgressiveScan->Set3StateValue((wxCheckBoxState)bTemp);
else
EnableProgressiveScan->Set3StateValue(wxCHK_UNDETERMINED);
if (GameIni.Get("Core", "EnableWideScreen", &bTemp))
EnableWideScreen->Set3StateValue((wxCheckBoxState)bTemp);
else
EnableWideScreen->Set3StateValue(wxCHK_UNDETERMINED);
GameIni.Get("EmuState", "EmulationStateId", &iTemp, 0);
EmuState->SetSelection(iTemp);
@ -499,6 +514,16 @@ bool CISOProperties::SaveGameConfig(std::string GameIniFile)
else
GameIni.Set("Core", "OptimizeQuantizers", OptimizeQuantizers->Get3StateValue());
if (EnableProgressiveScan->Get3StateValue() == wxCHK_UNDETERMINED)
GameIni.DeleteKey("Core", "EnableProgressiveScan");
else
GameIni.Set("Core", "EnableProgressiveScan", EnableProgressiveScan->Get3StateValue());
if (EnableWideScreen->Get3StateValue() == wxCHK_UNDETERMINED)
GameIni.DeleteKey("Core", "EnableWideScreen");
else
GameIni.Set("Core", "EnableWideScreen", EnableWideScreen->Get3StateValue());
GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection());
return GameIni.Save(GameIniFile.c_str());

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@ -73,6 +73,8 @@ class CISOProperties : public wxDialog
wxCheckBox *UseDualCore;
wxCheckBox *SkipIdle;
wxCheckBox *OptimizeQuantizers;
wxCheckBox *EnableProgressiveScan, *EnableWideScreen; // Wii
wxStaticText *EmuStateText;
wxArrayString arrayStringFor_EmuState;
wxChoice *EmuState;
@ -131,6 +133,8 @@ class CISOProperties : public wxDialog
ID_OVERRIDE_TEXT,
ID_USEDUALCORE,
ID_IDLESKIP,
ID_ENABLEPROGRESSIVESCAN,
ID_ENABLEWIDESCREEN,
ID_OPTIMIZEQUANTIZERS,
ID_EMUSTATE_TEXT,
ID_EMUSTATE,

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@ -24,6 +24,28 @@
#include "PluginManager.h"
#include "StringUtil.h"
/* Why does it crash if we try to open the debugger in the same instance like this? */
namespace PluginVideo
{
extern DynamicLibrary plugin;
extern bool IsLoaded();
extern bool LoadPlugin(const char *_Filename);
extern void Debug(HWND _hwnd, bool Show);
}
namespace PluginDSP
{
extern DynamicLibrary plugin;
extern bool IsLoaded();
extern bool LoadPlugin(const char *_Filename);
extern void Debug(HWND _hwnd, bool Show);
}
//void(__cdecl * m_DllDebugger) (HWND _hParent) = 0;
CPluginManager CPluginManager::m_Instance;
@ -35,6 +57,9 @@ CPluginManager::~CPluginManager()
{}
// ----------------------------------------
// Create list of avaliable plugins
// -------------
void CPluginManager::ScanForPlugins(wxWindow* _wxWindow)
{
m_PluginInfos.clear();
@ -98,24 +123,49 @@ void CPluginManager::ScanForPlugins(wxWindow* _wxWindow)
}
}
// ----------------------------------------
// Open config window. _rFilename = plugin filename ,ret = the dll slot number
// -------------
void CPluginManager::OpenConfig(void* _Parent, const char *_rFilename)
{
if (Common::CPlugin::Load(_rFilename))
{
Common::CPlugin::Config((HWND)_Parent);
Common::CPlugin::Release();
}
int ret = Common::CPlugin::Load(_rFilename);
Common::CPlugin::Config((HWND)_Parent);
Common::CPlugin::Release();
}
void CPluginManager::OpenDebug(void* _Parent, const char *_rFilename)
// ----------------------------------------
// Open debugging window. Type = Video or DSP. Show = Show or hide window.
// -------------
void CPluginManager::OpenDebug(void* _Parent, const char *_rFilename, bool Type, bool Show)
{
if (Common::CPlugin::Load(_rFilename))
{
Common::CPlugin::Debug((HWND)_Parent);
//int ret = 1;
//int ret = Common::CPlugin::Load(_rFilename, true);
//int ret = PluginVideo::LoadPlugin(_rFilename);
//int ret = PluginDSP::LoadPlugin(_rFilename);
if(Type)
{
//Common::CPlugin::Debug((HWND)_Parent);
if(!PluginVideo::IsLoaded()) PluginVideo::LoadPlugin(_rFilename);
PluginVideo::Debug((HWND)_Parent, Show);
}
else
{
if(!PluginDSP::IsLoaded()) PluginDSP::LoadPlugin(_rFilename);
PluginDSP::Debug((HWND)_Parent, Show);
}
//Common::CPlugin::Release(); // this is only if the wx dialog is called with ShowModal()
}
//m_DllDebugger = (void (__cdecl*)(HWND))PluginVideo::plugin.Get("DllDebugger");
//m_DllDebugger(NULL);
}
// ----------------------------------------
// Get dll info
// -------------
CPluginInfo::CPluginInfo(const char *_rFileName)
: m_FileName(_rFileName)
, m_Valid(false)

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@ -42,7 +42,7 @@ public:
static CPluginManager& GetInstance() {return(m_Instance);}
void ScanForPlugins(wxWindow* _wxWindow);
void OpenConfig(void* _Parent, const char *_rFilename);
void OpenDebug(void* _Parent, const char *_rFilename);
void OpenDebug(void* _Parent, const char *_rFilename, bool Type, bool Show);
const CPluginInfos& GetPluginInfos() {return(m_PluginInfos);}
private: