mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1188 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -49,22 +49,13 @@ EXPORT void CALL GetDllInfo(PLUGIN_INFO* _pPluginInfo);
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//
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EXPORT void CALL DllConfig(HWND _hParent);
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// __________________________________________________________________________________________________
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// Function: DllConfig
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// Purpose: This function is optional function that is provided
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// to allow the user to configure the DLL
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// input: a handle to the window that calls this function
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// output: none
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//
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EXPORT void CALL DllConfig(HWND _hParent);
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// __________________________________________________________________________________________________
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// Function: DllDebugger
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// Purpose: Open the debugger
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// input: a handle to the window that calls this function
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// output: none
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//
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EXPORT void CALL DllDebugger(HWND _hParent);
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EXPORT void CALL DllDebugger(HWND _hParent, bool Show);
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// __________________________________________________________________________________________________
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// Function: DSP_Initialize
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@ -101,7 +101,7 @@ EXPORT void CALL DllConfig(HWND _hParent);
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// input: a handle to the window that calls this function
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// output: none
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//
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EXPORT void CALL DllDebugger(HWND _hParent);
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EXPORT void CALL DllDebugger(HWND _hParent, bool Show);
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// __________________________________________________________________________________________________
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// Function: Video_Initialize
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