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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 21:30:19 -06:00
Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1188 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -45,6 +45,9 @@ void Config::Load()
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iniFile.Get("Hardware", "Fullscreen", &bFullscreen, 0); // Hardware
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iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, 0);
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iniFile.Get("Settings", "StretchToFit", &bStretchToFit, false);
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iniFile.Get("Settings", "KeepAR", &bKeepAR, false);
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iniFile.Get("Settings", "HideCursor", &bHideCursor, false);
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iniFile.Get("Settings", "ShowFPS", &bShowFPS, false); // Settings
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iniFile.Get("Settings", "OverlayStats", &bOverlayStats, false);
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@ -73,8 +76,7 @@ void Config::Load()
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iniFile.Get("Enhancements", "ForceFiltering", &bForceFiltering, 0);
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iniFile.Get("Enhancements", "ForceMaxAniso", &bForceMaxAniso, 0);
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iniFile.Get("Enhancements", "StretchToFit", &bStretchToFit, false);
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iniFile.Get("Enhancements", "KeepAR", &bKeepAR, false);
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iniFile.Get("Hacks", "EFBToTextureDisable", &bEBFToTextureDisable, 0);
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}
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@ -87,6 +89,9 @@ void Config::Save()
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iniFile.Set("Hardware", "FullscreenRes", iFSResolution);
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iniFile.Set("Hardware", "Fullscreen", bFullscreen);
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iniFile.Set("Hardware", "RenderToMainframe", renderToMainframe);
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iniFile.Set("Settings", "StretchToFit", bStretchToFit);
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iniFile.Set("Settings", "KeepAR", bKeepAR);
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iniFile.Set("Settings", "HideCursor", bHideCursor);
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iniFile.Set("Settings", "ShowFPS", bShowFPS);
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iniFile.Set("Settings", "OverlayStats", bOverlayStats);
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@ -105,8 +110,6 @@ void Config::Save()
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iniFile.Set("Enhancements", "ForceFiltering", bForceFiltering);
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iniFile.Set("Enhancements", "ForceMaxAniso", bForceMaxAniso);
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iniFile.Set("Enhancements", "StretchToFit", bStretchToFit);
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iniFile.Set("Enhancements", "KeepAR", bKeepAR);
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iniFile.Set("Hacks", "EFBToTextureDisable", bEBFToTextureDisable);
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