Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1188 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2008-11-16 20:09:13 +00:00
parent ecf6825a97
commit be6a6215c9
39 changed files with 756 additions and 116 deletions

View File

@ -45,6 +45,9 @@ void Config::Load()
iniFile.Get("Hardware", "Fullscreen", &bFullscreen, 0); // Hardware
iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, 0);
iniFile.Get("Settings", "StretchToFit", &bStretchToFit, false);
iniFile.Get("Settings", "KeepAR", &bKeepAR, false);
iniFile.Get("Settings", "HideCursor", &bHideCursor, false);
iniFile.Get("Settings", "ShowFPS", &bShowFPS, false); // Settings
iniFile.Get("Settings", "OverlayStats", &bOverlayStats, false);
@ -73,8 +76,7 @@ void Config::Load()
iniFile.Get("Enhancements", "ForceFiltering", &bForceFiltering, 0);
iniFile.Get("Enhancements", "ForceMaxAniso", &bForceMaxAniso, 0);
iniFile.Get("Enhancements", "StretchToFit", &bStretchToFit, false);
iniFile.Get("Enhancements", "KeepAR", &bKeepAR, false);
iniFile.Get("Hacks", "EFBToTextureDisable", &bEBFToTextureDisable, 0);
}
@ -87,6 +89,9 @@ void Config::Save()
iniFile.Set("Hardware", "FullscreenRes", iFSResolution);
iniFile.Set("Hardware", "Fullscreen", bFullscreen);
iniFile.Set("Hardware", "RenderToMainframe", renderToMainframe);
iniFile.Set("Settings", "StretchToFit", bStretchToFit);
iniFile.Set("Settings", "KeepAR", bKeepAR);
iniFile.Set("Settings", "HideCursor", bHideCursor);
iniFile.Set("Settings", "ShowFPS", bShowFPS);
iniFile.Set("Settings", "OverlayStats", bOverlayStats);
@ -105,8 +110,6 @@ void Config::Save()
iniFile.Set("Enhancements", "ForceFiltering", bForceFiltering);
iniFile.Set("Enhancements", "ForceMaxAniso", bForceMaxAniso);
iniFile.Set("Enhancements", "StretchToFit", bStretchToFit);
iniFile.Set("Enhancements", "KeepAR", bKeepAR);
iniFile.Set("Hacks", "EFBToTextureDisable", bEBFToTextureDisable);