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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1188 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -73,11 +73,13 @@ class ConfigDialog : public wxDialog
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wxCheckBox *m_RenderToMainWindow;
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wxCheckBox *m_StretchToFit;
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wxCheckBox *m_KeepAR;
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wxCheckBox *m_HideCursor;
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wxArrayString arrayStringFor_FullscreenCB;
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wxComboBox *m_FullscreenCB;
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wxArrayString arrayStringFor_WindowResolutionCB;
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wxComboBox *m_WindowResolutionCB;
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wxCheckBox *m_ForceFiltering;
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wxCheckBox *m_ForceFiltering; // advanced
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wxCheckBox *m_ForceAnisotropy;
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wxComboBox *m_AliasModeCB;
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wxCheckBox *m_ShowFPS;
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@ -106,6 +108,7 @@ class ConfigDialog : public wxDialog
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ID_RENDERTOMAINWINDOW,
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ID_STRETCHTOFIT,
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ID_KEEPAR,
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ID_HIDECURSOR,
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ID_FSTEXT,
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ID_FULLSCREENCB,
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ID_WMTEXT,
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