Netplay: Rename variable names in NetSettings to match style guide.

This commit is contained in:
Admiral H. Curtiss
2022-09-19 01:18:26 +02:00
parent 07f86446a6
commit bec4850fc3
6 changed files with 372 additions and 373 deletions

View File

@ -862,7 +862,7 @@ unsigned int NetPlayServer::OnData(sf::Packet& packet, Client& player)
if (!m_players.count(pid) || !PlayerHasControllerMapped(player.pid))
break;
if (m_host_input_authority && m_settings.m_GolfMode && m_pending_golfer == 0 &&
if (m_host_input_authority && m_settings.golf_mode && m_pending_golfer == 0 &&
m_current_golfer != pid && PlayerHasControllerMapped(pid))
{
m_pending_golfer = pid;
@ -1254,22 +1254,22 @@ bool NetPlayServer::SetupNetSettings()
ConfigLoaders::GenerateLocalGameConfigLoader(game->GetGameID(), game->GetRevision()));
// Copy all relevant settings
settings.m_CPUthread = Config::Get(Config::MAIN_CPU_THREAD);
settings.m_CPUcore = Config::Get(Config::MAIN_CPU_CORE);
settings.m_EnableCheats = Config::Get(Config::MAIN_ENABLE_CHEATS);
settings.m_SelectedLanguage = Config::Get(Config::MAIN_GC_LANGUAGE);
settings.m_OverrideRegionSettings = Config::Get(Config::MAIN_OVERRIDE_REGION_SETTINGS);
settings.m_DSPHLE = Config::Get(Config::MAIN_DSP_HLE);
settings.m_DSPEnableJIT = Config::Get(Config::MAIN_DSP_JIT);
settings.m_WriteToMemcard = Config::Get(Config::NETPLAY_WRITE_SAVE_DATA);
settings.m_RAMOverrideEnable = Config::Get(Config::MAIN_RAM_OVERRIDE_ENABLE);
settings.m_Mem1Size = Config::Get(Config::MAIN_MEM1_SIZE);
settings.m_Mem2Size = Config::Get(Config::MAIN_MEM2_SIZE);
settings.m_FallbackRegion = Config::Get(Config::MAIN_FALLBACK_REGION);
settings.m_AllowSDWrites = Config::Get(Config::MAIN_ALLOW_SD_WRITES);
settings.m_CopyWiiSave = Config::Get(Config::NETPLAY_LOAD_WII_SAVE);
settings.m_OCEnable = Config::Get(Config::MAIN_OVERCLOCK_ENABLE);
settings.m_OCFactor = Config::Get(Config::MAIN_OVERCLOCK);
settings.cpu_thread = Config::Get(Config::MAIN_CPU_THREAD);
settings.cpu_core = Config::Get(Config::MAIN_CPU_CORE);
settings.enable_cheats = Config::Get(Config::MAIN_ENABLE_CHEATS);
settings.selected_language = Config::Get(Config::MAIN_GC_LANGUAGE);
settings.override_region_settings = Config::Get(Config::MAIN_OVERRIDE_REGION_SETTINGS);
settings.dsp_hle = Config::Get(Config::MAIN_DSP_HLE);
settings.dsp_enable_jit = Config::Get(Config::MAIN_DSP_JIT);
settings.write_to_memcard = Config::Get(Config::NETPLAY_WRITE_SAVE_DATA);
settings.ram_override_enable = Config::Get(Config::MAIN_RAM_OVERRIDE_ENABLE);
settings.mem1_size = Config::Get(Config::MAIN_MEM1_SIZE);
settings.mem2_size = Config::Get(Config::MAIN_MEM2_SIZE);
settings.fallback_region = Config::Get(Config::MAIN_FALLBACK_REGION);
settings.allow_sd_writes = Config::Get(Config::MAIN_ALLOW_SD_WRITES);
settings.copy_wii_save = Config::Get(Config::NETPLAY_LOAD_WII_SAVE);
settings.oc_enable = Config::Get(Config::MAIN_OVERCLOCK_ENABLE);
settings.oc_factor = Config::Get(Config::MAIN_OVERCLOCK);
for (ExpansionInterface::Slot slot : ExpansionInterface::SLOTS)
{
@ -1283,75 +1283,75 @@ bool NetPlayServer::SetupNetSettings()
{
device = Config::Get(Config::GetInfoForEXIDevice(slot));
}
settings.m_EXIDevice[slot] = device;
settings.exi_device[slot] = device;
}
settings.m_MemcardSizeOverride = Config::Get(Config::MAIN_MEMORY_CARD_SIZE);
settings.memcard_size_override = Config::Get(Config::MAIN_MEMORY_CARD_SIZE);
for (size_t i = 0; i < Config::SYSCONF_SETTINGS.size(); ++i)
{
std::visit(
[&](auto* info) {
static_assert(sizeof(info->GetDefaultValue()) <= sizeof(u32));
settings.m_SYSCONFSettings[i] = static_cast<u32>(Config::Get(*info));
settings.sysconf_settings[i] = static_cast<u32>(Config::Get(*info));
},
Config::SYSCONF_SETTINGS[i].config_info);
}
settings.m_EFBAccessEnable = Config::Get(Config::GFX_HACK_EFB_ACCESS_ENABLE);
settings.m_BBoxEnable = Config::Get(Config::GFX_HACK_BBOX_ENABLE);
settings.m_ForceProgressive = Config::Get(Config::GFX_HACK_FORCE_PROGRESSIVE);
settings.m_EFBToTextureEnable = Config::Get(Config::GFX_HACK_SKIP_EFB_COPY_TO_RAM);
settings.m_XFBToTextureEnable = Config::Get(Config::GFX_HACK_SKIP_XFB_COPY_TO_RAM);
settings.m_DisableCopyToVRAM = Config::Get(Config::GFX_HACK_DISABLE_COPY_TO_VRAM);
settings.m_ImmediateXFBEnable = Config::Get(Config::GFX_HACK_IMMEDIATE_XFB);
settings.m_EFBEmulateFormatChanges = Config::Get(Config::GFX_HACK_EFB_EMULATE_FORMAT_CHANGES);
settings.m_SafeTextureCacheColorSamples =
settings.efb_access_enable = Config::Get(Config::GFX_HACK_EFB_ACCESS_ENABLE);
settings.bbox_enable = Config::Get(Config::GFX_HACK_BBOX_ENABLE);
settings.force_progressive = Config::Get(Config::GFX_HACK_FORCE_PROGRESSIVE);
settings.efb_to_texture_enable = Config::Get(Config::GFX_HACK_SKIP_EFB_COPY_TO_RAM);
settings.xfb_to_texture_enable = Config::Get(Config::GFX_HACK_SKIP_XFB_COPY_TO_RAM);
settings.disable_copy_to_vram = Config::Get(Config::GFX_HACK_DISABLE_COPY_TO_VRAM);
settings.immediate_xfb_enable = Config::Get(Config::GFX_HACK_IMMEDIATE_XFB);
settings.efb_emulate_format_changes = Config::Get(Config::GFX_HACK_EFB_EMULATE_FORMAT_CHANGES);
settings.safe_texture_cache_color_samples =
Config::Get(Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES);
settings.m_PerfQueriesEnable = Config::Get(Config::GFX_PERF_QUERIES_ENABLE);
settings.m_FloatExceptions = Config::Get(Config::MAIN_FLOAT_EXCEPTIONS);
settings.m_DivideByZeroExceptions = Config::Get(Config::MAIN_DIVIDE_BY_ZERO_EXCEPTIONS);
settings.m_FPRF = Config::Get(Config::MAIN_FPRF);
settings.m_AccurateNaNs = Config::Get(Config::MAIN_ACCURATE_NANS);
settings.m_DisableICache = Config::Get(Config::MAIN_DISABLE_ICACHE);
settings.m_SyncOnSkipIdle = Config::Get(Config::MAIN_SYNC_ON_SKIP_IDLE);
settings.m_SyncGPU = Config::Get(Config::MAIN_SYNC_GPU);
settings.m_SyncGpuMaxDistance = Config::Get(Config::MAIN_SYNC_GPU_MAX_DISTANCE);
settings.m_SyncGpuMinDistance = Config::Get(Config::MAIN_SYNC_GPU_MIN_DISTANCE);
settings.m_SyncGpuOverclock = Config::Get(Config::MAIN_SYNC_GPU_OVERCLOCK);
settings.m_JITFollowBranch = Config::Get(Config::MAIN_JIT_FOLLOW_BRANCH);
settings.m_FastDiscSpeed = Config::Get(Config::MAIN_FAST_DISC_SPEED);
settings.m_MMU = Config::Get(Config::MAIN_MMU);
settings.m_Fastmem = Config::Get(Config::MAIN_FASTMEM);
settings.m_SkipIPL = Config::Get(Config::MAIN_SKIP_IPL) || !DoAllPlayersHaveIPLDump();
settings.m_LoadIPLDump = Config::Get(Config::SESSION_LOAD_IPL_DUMP) && DoAllPlayersHaveIPLDump();
settings.m_VertexRounding = Config::Get(Config::GFX_HACK_VERTEX_ROUNDING);
settings.m_InternalResolution = Config::Get(Config::GFX_EFB_SCALE);
settings.m_EFBScaledCopy = Config::Get(Config::GFX_HACK_COPY_EFB_SCALED);
settings.m_FastDepthCalc = Config::Get(Config::GFX_FAST_DEPTH_CALC);
settings.m_EnablePixelLighting = Config::Get(Config::GFX_ENABLE_PIXEL_LIGHTING);
settings.m_WidescreenHack = Config::Get(Config::GFX_WIDESCREEN_HACK);
settings.m_ForceFiltering = Config::Get(Config::GFX_ENHANCE_FORCE_FILTERING);
settings.m_MaxAnisotropy = Config::Get(Config::GFX_ENHANCE_MAX_ANISOTROPY);
settings.m_ForceTrueColor = Config::Get(Config::GFX_ENHANCE_FORCE_TRUE_COLOR);
settings.m_DisableCopyFilter = Config::Get(Config::GFX_ENHANCE_DISABLE_COPY_FILTER);
settings.m_DisableFog = Config::Get(Config::GFX_DISABLE_FOG);
settings.m_ArbitraryMipmapDetection = Config::Get(Config::GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION);
settings.m_ArbitraryMipmapDetectionThreshold =
settings.perf_queries_enable = Config::Get(Config::GFX_PERF_QUERIES_ENABLE);
settings.float_exceptions = Config::Get(Config::MAIN_FLOAT_EXCEPTIONS);
settings.divide_by_zero_exceptions = Config::Get(Config::MAIN_DIVIDE_BY_ZERO_EXCEPTIONS);
settings.fprf = Config::Get(Config::MAIN_FPRF);
settings.accurate_nans = Config::Get(Config::MAIN_ACCURATE_NANS);
settings.disable_icache = Config::Get(Config::MAIN_DISABLE_ICACHE);
settings.sync_on_skip_idle = Config::Get(Config::MAIN_SYNC_ON_SKIP_IDLE);
settings.sync_gpu = Config::Get(Config::MAIN_SYNC_GPU);
settings.sync_gpu_max_distance = Config::Get(Config::MAIN_SYNC_GPU_MAX_DISTANCE);
settings.sync_gpu_min_distance = Config::Get(Config::MAIN_SYNC_GPU_MIN_DISTANCE);
settings.sync_gpu_overclock = Config::Get(Config::MAIN_SYNC_GPU_OVERCLOCK);
settings.jit_follow_branch = Config::Get(Config::MAIN_JIT_FOLLOW_BRANCH);
settings.fast_disc_speed = Config::Get(Config::MAIN_FAST_DISC_SPEED);
settings.mmu = Config::Get(Config::MAIN_MMU);
settings.fastmem = Config::Get(Config::MAIN_FASTMEM);
settings.skip_ipl = Config::Get(Config::MAIN_SKIP_IPL) || !DoAllPlayersHaveIPLDump();
settings.load_ipl_dump = Config::Get(Config::SESSION_LOAD_IPL_DUMP) && DoAllPlayersHaveIPLDump();
settings.vertex_rounding = Config::Get(Config::GFX_HACK_VERTEX_ROUNDING);
settings.internal_resolution = Config::Get(Config::GFX_EFB_SCALE);
settings.efb_scaled_copy = Config::Get(Config::GFX_HACK_COPY_EFB_SCALED);
settings.fast_depth_calc = Config::Get(Config::GFX_FAST_DEPTH_CALC);
settings.enable_pixel_lighting = Config::Get(Config::GFX_ENABLE_PIXEL_LIGHTING);
settings.widescreen_hack = Config::Get(Config::GFX_WIDESCREEN_HACK);
settings.force_filtering = Config::Get(Config::GFX_ENHANCE_FORCE_FILTERING);
settings.max_anisotropy = Config::Get(Config::GFX_ENHANCE_MAX_ANISOTROPY);
settings.force_true_color = Config::Get(Config::GFX_ENHANCE_FORCE_TRUE_COLOR);
settings.disable_copy_filter = Config::Get(Config::GFX_ENHANCE_DISABLE_COPY_FILTER);
settings.disable_fog = Config::Get(Config::GFX_DISABLE_FOG);
settings.arbitrary_mipmap_detection = Config::Get(Config::GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION);
settings.arbitrary_mipmap_detection_threshold =
Config::Get(Config::GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION_THRESHOLD);
settings.m_EnableGPUTextureDecoding = Config::Get(Config::GFX_ENABLE_GPU_TEXTURE_DECODING);
settings.m_DeferEFBCopies = Config::Get(Config::GFX_HACK_DEFER_EFB_COPIES);
settings.m_EFBAccessTileSize = Config::Get(Config::GFX_HACK_EFB_ACCESS_TILE_SIZE);
settings.m_EFBAccessDeferInvalidation = Config::Get(Config::GFX_HACK_EFB_DEFER_INVALIDATION);
settings.enable_gpu_texture_decoding = Config::Get(Config::GFX_ENABLE_GPU_TEXTURE_DECODING);
settings.defer_efb_copies = Config::Get(Config::GFX_HACK_DEFER_EFB_COPIES);
settings.efb_access_tile_size = Config::Get(Config::GFX_HACK_EFB_ACCESS_TILE_SIZE);
settings.efb_access_defer_invalidation = Config::Get(Config::GFX_HACK_EFB_DEFER_INVALIDATION);
settings.m_StrictSettingsSync = Config::Get(Config::NETPLAY_STRICT_SETTINGS_SYNC);
settings.m_SyncSaveData = Config::Get(Config::NETPLAY_SYNC_SAVES);
settings.m_SyncCodes = Config::Get(Config::NETPLAY_SYNC_CODES);
settings.m_SyncAllWiiSaves =
settings.strict_settings_sync = Config::Get(Config::NETPLAY_STRICT_SETTINGS_SYNC);
settings.sync_save_data = Config::Get(Config::NETPLAY_SYNC_SAVES);
settings.sync_codes = Config::Get(Config::NETPLAY_SYNC_CODES);
settings.sync_all_wii_saves =
Config::Get(Config::NETPLAY_SYNC_ALL_WII_SAVES) && Config::Get(Config::NETPLAY_SYNC_SAVES);
settings.m_GolfMode = Config::Get(Config::NETPLAY_NETWORK_MODE) == "golf";
settings.m_UseFMA = DoAllPlayersHaveHardwareFMA();
settings.m_HideRemoteGBAs = Config::Get(Config::NETPLAY_HIDE_REMOTE_GBAS);
settings.golf_mode = Config::Get(Config::NETPLAY_NETWORK_MODE) == "golf";
settings.use_fma = DoAllPlayersHaveHardwareFMA();
settings.hide_remote_gbas = Config::Get(Config::NETPLAY_HIDE_REMOTE_GBAS);
// Unload GameINI to restore things to normal
Config::RemoveLayer(Config::LayerType::GlobalGame);
@ -1382,7 +1382,7 @@ bool NetPlayServer::RequestStartGame()
bool start_now = true;
if (m_settings.m_SyncSaveData && m_players.size() > 1)
if (m_settings.sync_save_data && m_players.size() > 1)
{
start_now = false;
m_start_pending = true;
@ -1395,7 +1395,7 @@ bool NetPlayServer::RequestStartGame()
}
// Check To Send Codes to Clients
if (m_settings.m_SyncCodes && m_players.size() > 1)
if (m_settings.sync_codes && m_players.size() > 1)
{
start_now = false;
m_start_pending = true;
@ -1455,82 +1455,82 @@ bool NetPlayServer::StartGame()
sf::Packet spac;
spac << MessageID::StartGame;
spac << m_current_game;
spac << m_settings.m_CPUthread;
spac << m_settings.m_CPUcore;
spac << m_settings.m_EnableCheats;
spac << m_settings.m_SelectedLanguage;
spac << m_settings.m_OverrideRegionSettings;
spac << m_settings.m_DSPEnableJIT;
spac << m_settings.m_DSPHLE;
spac << m_settings.m_WriteToMemcard;
spac << m_settings.m_RAMOverrideEnable;
spac << m_settings.m_Mem1Size;
spac << m_settings.m_Mem2Size;
spac << m_settings.m_FallbackRegion;
spac << m_settings.m_AllowSDWrites;
spac << m_settings.m_CopyWiiSave;
spac << m_settings.m_OCEnable;
spac << m_settings.m_OCFactor;
spac << m_settings.cpu_thread;
spac << m_settings.cpu_core;
spac << m_settings.enable_cheats;
spac << m_settings.selected_language;
spac << m_settings.override_region_settings;
spac << m_settings.dsp_enable_jit;
spac << m_settings.dsp_hle;
spac << m_settings.write_to_memcard;
spac << m_settings.ram_override_enable;
spac << m_settings.mem1_size;
spac << m_settings.mem2_size;
spac << m_settings.fallback_region;
spac << m_settings.allow_sd_writes;
spac << m_settings.copy_wii_save;
spac << m_settings.oc_enable;
spac << m_settings.oc_factor;
for (auto slot : ExpansionInterface::SLOTS)
spac << static_cast<int>(m_settings.m_EXIDevice[slot]);
spac << static_cast<int>(m_settings.exi_device[slot]);
spac << m_settings.m_MemcardSizeOverride;
spac << m_settings.memcard_size_override;
for (u32 value : m_settings.m_SYSCONFSettings)
for (u32 value : m_settings.sysconf_settings)
spac << value;
spac << m_settings.m_EFBAccessEnable;
spac << m_settings.m_BBoxEnable;
spac << m_settings.m_ForceProgressive;
spac << m_settings.m_EFBToTextureEnable;
spac << m_settings.m_XFBToTextureEnable;
spac << m_settings.m_DisableCopyToVRAM;
spac << m_settings.m_ImmediateXFBEnable;
spac << m_settings.m_EFBEmulateFormatChanges;
spac << m_settings.m_SafeTextureCacheColorSamples;
spac << m_settings.m_PerfQueriesEnable;
spac << m_settings.m_FloatExceptions;
spac << m_settings.m_DivideByZeroExceptions;
spac << m_settings.m_FPRF;
spac << m_settings.m_AccurateNaNs;
spac << m_settings.m_DisableICache;
spac << m_settings.m_SyncOnSkipIdle;
spac << m_settings.m_SyncGPU;
spac << m_settings.m_SyncGpuMaxDistance;
spac << m_settings.m_SyncGpuMinDistance;
spac << m_settings.m_SyncGpuOverclock;
spac << m_settings.m_JITFollowBranch;
spac << m_settings.m_FastDiscSpeed;
spac << m_settings.m_MMU;
spac << m_settings.m_Fastmem;
spac << m_settings.m_SkipIPL;
spac << m_settings.m_LoadIPLDump;
spac << m_settings.m_VertexRounding;
spac << m_settings.m_InternalResolution;
spac << m_settings.m_EFBScaledCopy;
spac << m_settings.m_FastDepthCalc;
spac << m_settings.m_EnablePixelLighting;
spac << m_settings.m_WidescreenHack;
spac << m_settings.m_ForceFiltering;
spac << m_settings.m_MaxAnisotropy;
spac << m_settings.m_ForceTrueColor;
spac << m_settings.m_DisableCopyFilter;
spac << m_settings.m_DisableFog;
spac << m_settings.m_ArbitraryMipmapDetection;
spac << m_settings.m_ArbitraryMipmapDetectionThreshold;
spac << m_settings.m_EnableGPUTextureDecoding;
spac << m_settings.m_DeferEFBCopies;
spac << m_settings.m_EFBAccessTileSize;
spac << m_settings.m_EFBAccessDeferInvalidation;
spac << m_settings.m_StrictSettingsSync;
spac << m_settings.efb_access_enable;
spac << m_settings.bbox_enable;
spac << m_settings.force_progressive;
spac << m_settings.efb_to_texture_enable;
spac << m_settings.xfb_to_texture_enable;
spac << m_settings.disable_copy_to_vram;
spac << m_settings.immediate_xfb_enable;
spac << m_settings.efb_emulate_format_changes;
spac << m_settings.safe_texture_cache_color_samples;
spac << m_settings.perf_queries_enable;
spac << m_settings.float_exceptions;
spac << m_settings.divide_by_zero_exceptions;
spac << m_settings.fprf;
spac << m_settings.accurate_nans;
spac << m_settings.disable_icache;
spac << m_settings.sync_on_skip_idle;
spac << m_settings.sync_gpu;
spac << m_settings.sync_gpu_max_distance;
spac << m_settings.sync_gpu_min_distance;
spac << m_settings.sync_gpu_overclock;
spac << m_settings.jit_follow_branch;
spac << m_settings.fast_disc_speed;
spac << m_settings.mmu;
spac << m_settings.fastmem;
spac << m_settings.skip_ipl;
spac << m_settings.load_ipl_dump;
spac << m_settings.vertex_rounding;
spac << m_settings.internal_resolution;
spac << m_settings.efb_scaled_copy;
spac << m_settings.fast_depth_calc;
spac << m_settings.enable_pixel_lighting;
spac << m_settings.widescreen_hack;
spac << m_settings.force_filtering;
spac << m_settings.max_anisotropy;
spac << m_settings.force_true_color;
spac << m_settings.disable_copy_filter;
spac << m_settings.disable_fog;
spac << m_settings.arbitrary_mipmap_detection;
spac << m_settings.arbitrary_mipmap_detection_threshold;
spac << m_settings.enable_gpu_texture_decoding;
spac << m_settings.defer_efb_copies;
spac << m_settings.efb_access_tile_size;
spac << m_settings.efb_access_defer_invalidation;
spac << m_settings.strict_settings_sync;
spac << initial_rtc;
spac << m_settings.m_SyncSaveData;
spac << m_settings.sync_save_data;
spac << region;
spac << m_settings.m_SyncCodes;
spac << m_settings.m_SyncAllWiiSaves;
spac << m_settings.sync_codes;
spac << m_settings.sync_all_wii_saves;
for (size_t i = 0; i < m_settings.m_WiimoteExtension.size(); i++)
for (size_t i = 0; i < m_settings.wiimote_extension.size(); i++)
{
const int extension =
static_cast<ControllerEmu::Attachments*>(
@ -1540,9 +1540,9 @@ bool NetPlayServer::StartGame()
spac << extension;
}
spac << m_settings.m_GolfMode;
spac << m_settings.m_UseFMA;
spac << m_settings.m_HideRemoteGBAs;
spac << m_settings.golf_mode;
spac << m_settings.use_fma;
spac << m_settings.hide_remote_gbas;
SendAsyncToClients(std::move(spac));
@ -1574,7 +1574,7 @@ bool NetPlayServer::SyncSaveData()
for (ExpansionInterface::Slot slot : ExpansionInterface::MEMCARD_SLOTS)
{
if (m_settings.m_EXIDevice[slot] == ExpansionInterface::EXIDeviceType::MemoryCard ||
if (m_settings.exi_device[slot] == ExpansionInterface::EXIDeviceType::MemoryCard ||
Config::Get(Config::GetInfoForEXIDevice(slot)) ==
ExpansionInterface::EXIDeviceType::MemoryCardFolder)
{
@ -1590,7 +1590,7 @@ bool NetPlayServer::SyncSaveData()
}
bool wii_save = false;
if (m_settings.m_CopyWiiSave && (game->GetPlatform() == DiscIO::Platform::WiiDisc ||
if (m_settings.copy_wii_save && (game->GetPlatform() == DiscIO::Platform::WiiDisc ||
game->GetPlatform() == DiscIO::Platform::WiiWAD ||
game->GetPlatform() == DiscIO::Platform::ELFOrDOL))
{
@ -1635,9 +1635,9 @@ bool NetPlayServer::SyncSaveData()
{
const bool is_slot_a = slot == ExpansionInterface::Slot::A;
if (m_settings.m_EXIDevice[slot] == ExpansionInterface::EXIDeviceType::MemoryCard)
if (m_settings.exi_device[slot] == ExpansionInterface::EXIDeviceType::MemoryCard)
{
const int size_override = m_settings.m_MemcardSizeOverride;
const int size_override = m_settings.memcard_size_override;
const u16 card_size_mbits =
size_override >= 0 && size_override <= 4 ?
static_cast<u16>(Memcard::MBIT_SIZE_MEMORY_CARD_59 << size_override) :
@ -1703,7 +1703,7 @@ bool NetPlayServer::SyncSaveData()
const auto configured_fs = IOS::HLE::FS::MakeFileSystem(IOS::HLE::FS::Location::Configured);
std::vector<std::pair<u64, WiiSave::StoragePointer>> saves;
if (m_settings.m_SyncAllWiiSaves)
if (m_settings.sync_all_wii_saves)
{
IOS::HLE::Kernel ios;
for (const u64 title : ios.GetES()->GetInstalledTitles())