Added an option to the HLE plugin that fixes sound in RE0 and maybe some other games.

Please tell me if I've done this wrong or need explaining why i did something :P.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3191 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
death2droid
2009-05-10 10:55:33 +00:00
parent be45b223bb
commit c0466334e4
5 changed files with 32 additions and 5 deletions

View File

@ -24,6 +24,7 @@ EVT_BUTTON(wxID_OK, ConfigDialog::SettingsChanged)
EVT_CHECKBOX(ID_ENABLE_HLE_AUDIO, ConfigDialog::SettingsChanged)
EVT_CHECKBOX(ID_ENABLE_DTK_MUSIC, ConfigDialog::SettingsChanged)
EVT_CHECKBOX(ID_ENABLE_THROTTLE, ConfigDialog::SettingsChanged)
EVT_CHECKBOX(ID_ENABLE_RE0_FIX, ConfigDialog::SettingsChanged)
END_EVENT_TABLE()
ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
@ -41,11 +42,13 @@ ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &titl
m_buttonEnableHLEAudio = new wxCheckBox(this, ID_ENABLE_HLE_AUDIO, wxT("Enable HLE Audio"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_buttonEnableDTKMusic = new wxCheckBox(this, ID_ENABLE_DTK_MUSIC, wxT("Enable DTK Music"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, wxT("Enable Other Audio (Throttle)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_buttonEnableRE0Fix = new wxCheckBox(this, ID_ENABLE_RE0_FIX, wxT("Enable RE0 Audio Fix"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, wxT("Audio Backend"), wxDefaultPosition, wxDefaultSize, 0);
m_BackendSelection = new wxComboBox(this, ID_BACKEND, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxArrayBackends, wxCB_READONLY, wxDefaultValidator);
// Update values
m_buttonEnableHLEAudio->SetValue(g_Config.m_EnableHLEAudio ? true : false);
m_buttonEnableRE0Fix->SetValue(g_Config.m_EnableRE0Fix ? true : false);
m_buttonEnableDTKMusic->SetValue(ac_Config.m_EnableDTKMusic ? true : false);
m_buttonEnableThrottle->SetValue(ac_Config.m_EnableThrottle ? true : false);
@ -55,6 +58,7 @@ ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &titl
m_buttonEnableThrottle->SetToolTip(wxT("This is sometimes used together with pre-rendered movies.\n"
"Disabling this also disables the speed throttle which this causes,\n"
"meaning that there will be no upper limit on your FPS."));
m_buttonEnableRE0Fix->SetToolTip(wxT("This fixes audo in RE0 and maybe some other games."));
m_BackendSelection->SetToolTip(wxT("Changing this will have no effect while the emulator is running!"));
// Create sizer and add items to dialog
@ -63,6 +67,7 @@ ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &titl
sbSettings->Add(m_buttonEnableHLEAudio, 0, wxALL, 5);
sbSettings->Add(m_buttonEnableDTKMusic, 0, wxALL, 5);
sbSettings->Add(m_buttonEnableThrottle, 0, wxALL, 5);
sbSettings->Add(m_buttonEnableRE0Fix, 0, wxALL, 5);
wxBoxSizer *sBackend = new wxBoxSizer(wxHORIZONTAL);
sBackend->Add(BackendText, 0, wxALIGN_CENTRE_VERTICAL|wxALL, 5);
sBackend->Add(m_BackendSelection);
@ -95,6 +100,7 @@ ConfigDialog::~ConfigDialog()
void ConfigDialog::SettingsChanged(wxCommandEvent& event)
{
g_Config.m_EnableHLEAudio = m_buttonEnableHLEAudio->GetValue();
g_Config.m_EnableRE0Fix = m_buttonEnableRE0Fix->GetValue();
ac_Config.m_EnableDTKMusic = m_buttonEnableDTKMusic->GetValue();
ac_Config.m_EnableThrottle = m_buttonEnableThrottle->GetValue();
if (soundStream != NULL)