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D3D: Minor bug fix and some code cleanup for DirectX API call reduction.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4244 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -51,7 +51,6 @@ private:
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static PSCache PixelShaders;
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static const PSCacheEntry *last_entry;
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static PIXELSHADERUID last_entry_uid;
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public:
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static void Init();
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