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@ -242,7 +242,7 @@ void CConfigMain::InitializeGUILists()
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arrayStringFor_WiiSensBarPos.Add(wxT("Top"));
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// Aspect ratio
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arrayStringFor_WiiAspectRatio.Add(wxT("4:3"));
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arrayStringFor_WiiAspectRatio.Add(wxT("4:3"));
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arrayStringFor_WiiAspectRatio.Add(wxT("16:9"));
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// Wii Language arrayStrings
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@ -320,7 +320,7 @@ void CConfigMain::InitializeGUIValues()
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FillChoiceBox(GraphicSelection, PLUGIN_TYPE_VIDEO, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin);
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FillChoiceBox(DSPSelection, PLUGIN_TYPE_DSP, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin);
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for (int i = 0; i < MAXPADS; i++)
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FillChoiceBox(PADSelection, PLUGIN_TYPE_PAD, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin[i]);
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FillChoiceBox(PADSelection, PLUGIN_TYPE_PAD, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin[i]);
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for (int i=0; i < MAXWIIMOTES; i++)
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FillChoiceBox(WiimoteSelection, PLUGIN_TYPE_WIIMOTE, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin[i]);
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}
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@ -439,10 +439,10 @@ void CConfigMain::CreateGUIControls()
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wxStaticText* FullscreenResolutionText = new wxStaticText(DisplayPage, wxID_ANY, wxT("Fullscreen Display Resolution:"), wxDefaultPosition, wxDefaultSize, 0);
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FullscreenResolution = new wxChoice(DisplayPage, ID_DISPLAY_FULLSCREENRES, wxDefaultPosition, wxDefaultSize, arrayStringFor_FullscreenResolution, 0, wxDefaultValidator, arrayStringFor_FullscreenResolution[0]);
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wxStaticText *WindowSizeText = new wxStaticText(DisplayPage, wxID_ANY, wxT("Window Size:"), wxDefaultPosition, wxDefaultSize, 0);
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WindowWidth = new wxSpinCtrl(DisplayPage, ID_DISPLAY_WINDOWWIDTH, wxEmptyString, wxDefaultPosition, wxDefaultSize);
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WindowWidth = new wxSpinCtrl(DisplayPage, ID_DISPLAY_WINDOWWIDTH, wxEmptyString, wxDefaultPosition, wxSize(70, -1));
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WindowWidth->SetRange(0,3280);
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wxStaticText *WindowXText = new wxStaticText(DisplayPage, wxID_ANY, wxT("x"), wxDefaultPosition, wxDefaultSize, 0);
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WindowHeight = new wxSpinCtrl(DisplayPage, ID_DISPLAY_WINDOWHEIGHT, wxEmptyString, wxDefaultPosition, wxDefaultSize);
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WindowHeight = new wxSpinCtrl(DisplayPage, ID_DISPLAY_WINDOWHEIGHT, wxEmptyString, wxDefaultPosition, wxSize(70, -1));
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WindowHeight->SetRange(0,2048);
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Fullscreen = new wxCheckBox(DisplayPage, ID_DISPLAY_FULLSCREEN, wxT("Start Renderer in Fullscreen"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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HideCursor = new wxCheckBox(DisplayPage, ID_DISPLAY_HIDECURSOR, wxT("Hide Mouse Cursor"));
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@ -827,7 +827,7 @@ void CConfigMain::CoreSettingsChanged(wxCommandEvent& event)
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case ID_CPUENGINE:
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SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore = CPUEngine->GetSelection();
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if (main_frame->g_pCodeWindow)
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main_frame->g_pCodeWindow->GetMenuBar()->Check(IDM_INTERPRETER,
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main_frame->g_pCodeWindow->GetMenuBar()->Check(IDM_INTERPRETER,
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SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore?false:true);
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break;
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case ID_DSPTHREAD:
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@ -939,7 +939,7 @@ void CConfigMain::ChooseMemcardPath(std::string& strMemcard, bool isSlotA)
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std::string filename = std::string(wxFileSelector(
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wxT("Choose a file to open"),
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wxString::FromAscii(File::GetUserPath(D_GCUSER_IDX)),
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isSlotA ? wxT(GC_MEMCARDA) : wxT(GC_MEMCARDB),
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isSlotA ? wxT(GC_MEMCARDA) : wxT(GC_MEMCARDB),
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wxEmptyString,
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wxT("Gamecube Memory Cards (*.raw,*.gcp)|*.raw;*.gcp")).mb_str());
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@ -1161,8 +1161,8 @@ void CConfigMain::OnConfig(wxCommandEvent& event)
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CallConfig(DSPSelection);
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break;
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case ID_PAD_CONFIG:
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CallConfig(PADSelection);
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break;
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CallConfig(PADSelection);
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break;
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case ID_WIIMOTE_CONFIG:
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CallConfig(WiimoteSelection);
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break;
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@ -1227,7 +1227,6 @@ bool CConfigMain::GetFilename(wxChoice* _pChoice, std::string& _rFilename)
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void CConfigMain::AddResolutions()
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{
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#ifdef _WIN32
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DWORD iModeNum = 0;
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DEVMODE dmi;
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ZeroMemory(&dmi, sizeof(dmi));
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@ -1247,40 +1246,46 @@ void CConfigMain::AddResolutions()
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}
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ZeroMemory(&dmi, sizeof(dmi));
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}
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#elif defined(HAVE_XRANDR) && HAVE_XRANDR
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main_frame->m_XRRConfig->AddResolutions(arrayStringFor_FullscreenResolution);
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#elif defined(__APPLE__)
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CGDisplayModeRef mode;
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CFArrayRef array;
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CFIndex n, i;
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int w, h;
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CFDictionaryRef mode;
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CFArrayRef array;
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CFIndex n, i;
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int w, h;
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std::vector<std::string> resos;
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array = CGDisplayCopyAllDisplayModes(CGMainDisplayID(), NULL);
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n = CFArrayGetCount(array);
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array = CGDisplayAvailableModes(CGMainDisplayID());
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n = CFArrayGetCount(array);
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for (i = 0; i < n; i++)
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{
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mode = (CGDisplayModeRef)CFArrayGetValueAtIndex(array, i);
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w = CGDisplayModeGetWidth(mode);
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h = CGDisplayModeGetHeight(mode);
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mode = (CFDictionaryRef)CFArrayGetValueAtIndex(array, i);
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CFNumberRef anWidth = (CFNumberRef)CFDictionaryGetValue(mode,
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kCGDisplayWidth);
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if (NULL == anWidth ||
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!CFNumberGetValue(anWidth, kCFNumberIntType, &w))
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continue;
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CFNumberRef anHeight =
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(CFNumberRef)CFDictionaryGetValue(mode,
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kCGDisplayHeight);
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if (NULL == anHeight ||
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!CFNumberGetValue(anHeight, kCFNumberIntType, &h))
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continue;
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char res[32];
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sprintf(res,"%dx%d", w, h);
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std::string strRes(res);
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// Only add unique resolutions
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if (std::find(resos.begin(), resos.end(), strRes) == resos.end())
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if (std::find(resos.begin(), resos.end(), strRes) ==
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resos.end())
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{
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resos.push_back(strRes);
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arrayStringFor_FullscreenResolution.Add(wxString::FromAscii(res));
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arrayStringFor_FullscreenResolution.Add(strRes);
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}
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}
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CFRelease(array);
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#endif
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}
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