mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
VideoBackends:Metal: Bring back unified memory config
Turns out it was helpful. (Most improvement in ubershaders.) This time with much better auto mode.
This commit is contained in:
@ -92,6 +92,9 @@ const Info<int> GFX_SHADER_PRECOMPILER_THREADS{
|
||||
const Info<bool> GFX_SAVE_TEXTURE_CACHE_TO_STATE{
|
||||
{System::GFX, "Settings", "SaveTextureCacheToState"}, true};
|
||||
|
||||
const Info<TriState> GFX_MTL_MANUALLY_UPLOAD_BUFFERS{
|
||||
{System::GFX, "Settings", "ManuallyUploadBuffers"}, TriState::Auto};
|
||||
|
||||
const Info<bool> GFX_SW_DUMP_OBJECTS{{System::GFX, "Settings", "SWDumpObjects"}, false};
|
||||
const Info<bool> GFX_SW_DUMP_TEV_STAGES{{System::GFX, "Settings", "SWDumpTevStages"}, false};
|
||||
const Info<bool> GFX_SW_DUMP_TEV_TEX_FETCHES{{System::GFX, "Settings", "SWDumpTevTexFetches"},
|
||||
|
Reference in New Issue
Block a user