Build fix:

Don't use isascii() - just do it ourselves
Bump required wxw version (for shared libs)
There still seems to be linking issues on some linux distros, I can't reproduce it though...
This commit is contained in:
Shawn Hoffman
2012-03-19 23:16:01 -07:00
parent dd5df17688
commit c0992cc73e
2 changed files with 7 additions and 10 deletions

View File

@ -73,8 +73,6 @@
#include "State.h"
#include "Movie.h"
#include <ctype.h>
// TODO: ugly, remove
bool g_aspect_wide;
@ -132,8 +130,9 @@ void DisplayMessage(const char *message, int time_in_ms)
SConfig::GetInstance().m_LocalCoreStartupParameter;
// Actually displaying non-ASCII could cause things to go pear-shaped
if (!isascii(message))
return;
for (const char *c = message; *c != '\0'; ++c)
if (*c < ' ')
return;
g_video_backend->Video_AddMessage(message, time_in_ms);