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Play button is now be enabled and disabled at the correct times.
Game list is hidden while games are running. Fixes issue 2078 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4923 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -86,6 +86,7 @@ class CFrame : public wxFrame
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void StatusBarMessage(const char * Text, ...);
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void ClearStatusBar();
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void OnCustomHostMessage(int Id);
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void StartGame(const std::string& filename);
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// ---------------------------------------
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// Wiimote leds
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@ -252,7 +253,6 @@ class CFrame : public wxFrame
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WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
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#endif
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// Event functions
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void StartGame();
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void OnQuit(wxCommandEvent& event);
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void OnHelp(wxCommandEvent& event);
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void OnToolBar(wxCommandEvent& event);
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@ -333,7 +333,7 @@ class CFrame : public wxFrame
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wxMenuItem* m_pSubMenuSave;
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wxMenuItem* m_pSubMenuFrameSkipping;
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void BootGame();
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void BootGame(const std::string& filename);
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// Double click and mouse move options
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double m_fLastClickTime, m_iLastMotionTime;
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